RyuKen/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs

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using System;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
[Flags]
enum HelperFunctionsMask
{
AtomicMinMaxS32Shared = 1 << 0,
AtomicMinMaxS32Storage = 1 << 1,
MultiplyHighS32 = 1 << 2,
MultiplyHighU32 = 1 << 3,
Shuffle = 1 << 4,
ShuffleDown = 1 << 5,
ShuffleUp = 1 << 6,
ShuffleXor = 1 << 7,
SwizzleAdd = 1 << 8
}
}