RyuKen/Ryujinx.Graphics/Gal/GalZetaFormat.cs

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namespace Ryujinx.Graphics.Gal
{
public enum GalZetaFormat
{
D32Float = 0x0a,
D16Unorm = 0x13,
S8D24Unorm = 0x14,
D24X8Unorm = 0x15,
D24S8Unorm = 0x16,
D24C8Unorm = 0x18,
D32S8X24Float = 0x19,
D24X8S8C8X16Unorm = 0x1d,
D32X8C8X16Float = 0x1e,
D32S8C8X16Float = 0x1f
}
}