forked from Mirror/Ryujinx
61 lines
1.8 KiB
C#
61 lines
1.8 KiB
C#
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using Ryujinx.Ui.App.Common;
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using System.Collections;
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namespace Ryujinx.Ava.Ui.Models
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{
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public class TimePlayedSortComparer : IComparer
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{
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public int Compare(object x, object y)
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{
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string aValue = (x as ApplicationData).TimePlayed;
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string bValue = (y as ApplicationData).TimePlayed;
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if (aValue.Length > 4 && aValue[^4..] == "mins")
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{
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aValue = (float.Parse(aValue[0..^5]) * 60).ToString();
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}
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else if (aValue.Length > 3 && aValue[^3..] == "hrs")
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{
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aValue = (float.Parse(aValue[0..^4]) * 3600).ToString();
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}
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else if (aValue.Length > 4 && aValue[^4..] == "days")
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{
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aValue = (float.Parse(aValue[0..^5]) * 86400).ToString();
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}
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else
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{
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aValue = aValue[0..^1];
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}
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if (bValue.Length > 4 && bValue[^4..] == "mins")
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{
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bValue = (float.Parse(bValue[0..^5]) * 60).ToString();
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}
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else if (bValue.Length > 3 && bValue[^3..] == "hrs")
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{
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bValue = (float.Parse(bValue[0..^4]) * 3600).ToString();
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}
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else if (bValue.Length > 4 && bValue[^4..] == "days")
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{
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bValue = (float.Parse(bValue[0..^5]) * 86400).ToString();
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}
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else
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{
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bValue = bValue[0..^1];
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}
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if (float.Parse(aValue) > float.Parse(bValue))
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{
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return -1;
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}
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else if (float.Parse(bValue) > float.Parse(aValue))
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{
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return 1;
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}
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else
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{
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return 0;
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}
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}
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}
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}
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