RyuKen/Ryujinx.Graphics.Shader/Decoders/VideoPostOp.cs

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namespace Ryujinx.Graphics.Shader.Decoders
{
enum VideoPostOp
{
Mrg16h,
Mrg16l,
Mrg8b0,
Mrg8b2,
Acc,
Min,
Max,
Pass
}
}