RyuKen/Ryujinx.HLE/HOS/Kernel/Memory/DramMemoryMap.cs

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namespace Ryujinx.HLE.HOS.Kernel.Memory
{
static class DramMemoryMap
{
public const ulong DramBase = 0x80000000;
public const ulong KernelReserveBase = DramBase + 0x60000;
public const ulong SlabHeapBase = KernelReserveBase + 0x85000;
public const ulong SlapHeapSize = 0xa21000;
public const ulong SlabHeapEnd = SlabHeapBase + SlapHeapSize;
}
}