forked from Mirror/Ryujinx
Command line argument -f doesn't toggle 'Start games in fullscreen mode' (#2424)
Closes Ryujinx#2308
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ddb8351375
commit
091edcebb4
2 changed files with 5 additions and 10 deletions
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@ -136,11 +136,6 @@ namespace Ryujinx
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}
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}
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if (startFullscreenArg)
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{
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ConfigurationState.Instance.Ui.StartFullscreen.Value = true;
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}
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// Logging system information.
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PrintSystemInfo();
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@ -164,7 +159,7 @@ namespace Ryujinx
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if (launchPathArg != null)
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{
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mainWindow.LoadApplication(launchPathArg);
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mainWindow.LoadApplication(launchPathArg, startFullscreenArg);
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}
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if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
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@ -562,7 +562,7 @@ namespace Ryujinx.Ui
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}
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}
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public void LoadApplication(string path)
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public void LoadApplication(string path, bool startFullscreen = false)
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{
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if (_gameLoaded)
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{
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@ -576,7 +576,7 @@ namespace Ryujinx.Ui
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RendererWidget = CreateRendererWidget();
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SwitchToRenderWidget();
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SwitchToRenderWidget(startFullscreen);
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InitializeSwitchInstance();
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@ -769,7 +769,7 @@ namespace Ryujinx.Ui
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}
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}
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private void SwitchToRenderWidget()
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private void SwitchToRenderWidget(bool startFullscreen = false)
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{
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_viewBox.Remove(_gameTableWindow);
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RendererWidget.Expand = true;
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@ -782,7 +782,7 @@ namespace Ryujinx.Ui
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{
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ToggleExtraWidgets(false);
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}
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else if (ConfigurationState.Instance.Ui.StartFullscreen.Value)
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else if (startFullscreen || ConfigurationState.Instance.Ui.StartFullscreen.Value)
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{
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FullScreen_Toggled(null, null);
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}
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