Emulate a circular zone for keyboard analog sticks (#1906)

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mageven 2021-01-19 05:26:53 +05:30 committed by GitHub
parent 4da6742861
commit 5e1a839eaa
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@ -1,4 +1,5 @@
using System;
using OpenTK;
using OpenTK.Input;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Configuration;
@ -68,13 +69,16 @@ namespace Ryujinx.Ui
short dx = 0;
short dy = 0;
if (keyboard[(Key)_config.LeftJoycon.StickUp]) dy = short.MaxValue;
if (keyboard[(Key)_config.LeftJoycon.StickDown]) dy = -short.MaxValue;
if (keyboard[(Key)_config.LeftJoycon.StickLeft]) dx = -short.MaxValue;
if (keyboard[(Key)_config.LeftJoycon.StickRight]) dx = short.MaxValue;
return (dx, dy);
if (keyboard[(Key)_config.LeftJoycon.StickUp]) dy += 1;
if (keyboard[(Key)_config.LeftJoycon.StickDown]) dy += -1;
if (keyboard[(Key)_config.LeftJoycon.StickLeft]) dx += -1;
if (keyboard[(Key)_config.LeftJoycon.StickRight]) dx += 1;
Vector2 stick = new Vector2(dx, dy);
stick.NormalizeFast();
return ((short)(stick.X * short.MaxValue), (short)(stick.Y * short.MaxValue));
}
public (short, short) GetRightStick()
@ -84,12 +88,15 @@ namespace Ryujinx.Ui
short dx = 0;
short dy = 0;
if (keyboard[(Key)_config.RightJoycon.StickUp]) dy = short.MaxValue;
if (keyboard[(Key)_config.RightJoycon.StickDown]) dy = -short.MaxValue;
if (keyboard[(Key)_config.RightJoycon.StickLeft]) dx = -short.MaxValue;
if (keyboard[(Key)_config.RightJoycon.StickRight]) dx = short.MaxValue;
if (keyboard[(Key)_config.RightJoycon.StickUp]) dy += 1;
if (keyboard[(Key)_config.RightJoycon.StickDown]) dy += -1;
if (keyboard[(Key)_config.RightJoycon.StickLeft]) dx += -1;
if (keyboard[(Key)_config.RightJoycon.StickRight]) dx += 1;
return (dx, dy);
Vector2 stick = new Vector2(dx, dy);
stick.NormalizeFast();
return ((short)(stick.X * short.MaxValue), (short)(stick.Y * short.MaxValue));
}
public static HotkeyButtons GetHotkeyButtons(KeyboardState keyboard)