forked from Mirror/Ryujinx
Decoders: Add IOpCode32HasSetFlags (#3136)
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4 changed files with 10 additions and 5 deletions
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@ -1,10 +1,8 @@
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namespace ARMeilleure.Decoders
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namespace ARMeilleure.Decoders
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{
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{
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interface IOpCode32Alu : IOpCode32
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interface IOpCode32Alu : IOpCode32, IOpCode32HasSetFlags
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{
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{
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int Rd { get; }
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int Rd { get; }
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int Rn { get; }
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int Rn { get; }
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bool? SetFlags { get; }
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}
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}
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}
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}
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7
ARMeilleure/Decoders/IOpCode32HasSetFlags.cs
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7
ARMeilleure/Decoders/IOpCode32HasSetFlags.cs
Normal file
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@ -0,0 +1,7 @@
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namespace ARMeilleure.Decoders
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{
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interface IOpCode32HasSetFlags
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{
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bool? SetFlags { get; }
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}
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}
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@ -1,6 +1,6 @@
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namespace ARMeilleure.Decoders
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namespace ARMeilleure.Decoders
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{
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{
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class OpCode32AluUmull : OpCode32
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class OpCode32AluUmull : OpCode32, IOpCode32HasSetFlags
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{
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{
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public int RdLo { get; }
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public int RdLo { get; }
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public int RdHi { get; }
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public int RdHi { get; }
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@ -14,7 +14,7 @@ namespace ARMeilleure.Instructions
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{
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{
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public static bool ShouldSetFlags(ArmEmitterContext context)
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public static bool ShouldSetFlags(ArmEmitterContext context)
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{
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{
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IOpCode32Alu op = (IOpCode32Alu)context.CurrOp;
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IOpCode32HasSetFlags op = (IOpCode32HasSetFlags)context.CurrOp;
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if (op.SetFlags == null)
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if (op.SetFlags == null)
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{
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{
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