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dependabot/github_actions/actions/github-script-7
dependabot/nuget/Microsoft.CodeAnalysis.CSharp-4.11.0
dependabot/nuget/Microsoft.IdentityModel.JsonWebTokens-8.1.0
dependabot/nuget/Microsoft.NET.Test.Sdk-17.11.1
dependabot/nuget/Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK-1.2.3
dependabot/nuget/UnicornEngine.Unicorn-2.1.0
dependabot/nuget/avalonia-1a28118839
dependabot/nuget/nunit-670be56211
l10n_master
master
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-
b8be89ab2d
Relax GetThreadContext3 by allowing it to get the context of a running thread
gdkchan
2018-06-26 01:26:21 -0300 -
2f29894d9f
Set PC value on SvcCall aswell
gdkchan
2018-06-26 01:14:18 -0300 -
65105c2a3b
Implement SvcGetThreadContext3
gdkchan
2018-06-26 01:09:32 -0300 -
c818093528
Add Sqxtun_S, Sqxtun_V with 3 tests. (#188)
LDj3SNuD
2018-06-26 04:36:20 +0200 -
8f6387128a
Add Sse Opt. for Cmeq_V_2D, Cmgt_V_2D (Reg). Add Sse Opt. for Crc32cb, Crc32ch, Crc32cw, Crc32cx. Add 10 simple tests for Fcmgt, Fcmge, Fcmeq, Fcmle, Fcmlt (S, V) (Reg, Zero). Add 2 Cnt_V tests. (#183)
LDj3SNuD
2018-06-26 03:32:29 +0200 -
37a6e84fd4
Add REV16/32 (vector) instructions and fix REV64
gdkchan
2018-06-25 18:40:55 -0300 -
8f4cd35ade
Fix GetLastOpenedUser stub returning an invalid account id value
gdkchan
2018-06-25 17:11:09 -0300 -
0bec9d8439
Add opcodes SQXTUN_S and SQXTUN_V (#184)
Rygnus
2018-06-25 18:23:46 +0100 -
7c7ee8f8ca
Aways write voice state as finished playing while proper audren support is not in place
gdkchan
2018-06-25 02:04:19 -0300 -
e7559f128f
2018-06-23 21:39:25 -0300 -
69697957e6
Workaround for recent audren regression
gdkchan
2018-06-23 03:17:07 -0300 -
c26ddd6259
2018-06-23 02:00:44 -0300 -
5182361f4b
Better audren implementation (#179)
Starlet
2018-06-23 01:00:14 -0400 -
3e6afeb513
2018-06-21 23:05:42 -0300 -
a4020bb398
Port from OpenTK.NETCore to OpenTK.NetStandard (#176)
ReinUsesLisp
2018-06-21 18:10:19 -0300 -
53ebbcfbd9
Rework signed multiplication. Fixed an edge case and passes all tests. (#174)
riperiperi
2018-06-20 14:45:20 +0100 -
3bdd109f45
Add Cmeq_S, Cmge_S, Cmgt_S, Cmhi_S, Cmhs_S, Cmle_S, Cmlt_S (Reg, Zero) & Cmtst_S compare instructions. Add 22 compare tests (Scalar, Vector). Add Eor_V, Not_V tests. (#171)
LDj3SNuD
2018-06-18 19:55:26 +0200 -
35e695552e
NvGpuEngine3d: Fix uploading vertex arrays without index buffers. (#173)
Jules Blok
2018-06-18 15:59:03 +0200 -
46f18af6be
Do not read or write macros to main memory, use a separate memory instead (as this apparently what the real thing does)
gdkchan
2018-06-18 01:32:11 -0300 -
b747b23607
Add the FADDP (scalar) instruction
gdkchan
2018-06-18 00:41:28 -0300 -
4e430760b4
Implement NPDM files parser (#169)
Ac_K
2018-06-18 02:28:11 +0000 -
3c4dafff3f
2018-06-17 04:16:16 +0000 -
5a3449f5d9
2018-06-15 17:54:18 +0200 -
e40db09bed
2018-06-15 17:41:07 +0200 -
4397049c6a
Implement ListAudioOutsAuto & OpenAudioOutAuto
greggameplayer
2018-06-15 17:24:02 +0200 -
e581abb2f5
2018-06-13 15:40:37 +0000 -
644a328b88
2018-06-13 17:38:19 +0200 -
afa5bf81e3
Faster soft implementation of smulh and umulh (#134)
riperiperi
2018-06-13 14:55:45 +0100 -
36827c2355
2018-06-13 10:55:01 -0300 -
940de631ab
2018-06-13 15:12:03 +0200 -
d70ed99fb1
2018-06-13 15:08:11 +0200 -
f1e866e248
2018-06-13 00:53:54 +0000 -
c646a00918
Compliant with review.
Starlet
2018-06-12 20:51:59 -0400 -
3600de6080
2018-06-12 23:30:45 +0000 -
5b9ce52108
Remove comment
Lordmau5
2018-06-13 01:29:39 +0200 -
e6f6c6ad57
Merge branch 'master' into ICommonStateGetter
Lordmau5
2018-06-13 01:28:49 +0200 -
8442a5917f
[PCTL] Add CreateServiceWithoutInitialize and Initialize
Starlet
2018-06-12 14:28:45 -0400 -
98e6a34608
Implement R16 texture format (#147)
Lordmau5
2018-06-12 14:29:44 +0200 -
46dc89f8dd
Implement Fabs_V (#146)
Lordmau5
2018-06-12 14:29:16 +0200 -
9176180abb
Minor shader fixes
gdkchan
2018-06-12 09:26:49 -0300 -
133082cb6d
2018-06-12 02:54:41 +0000 -
274c996ff1
2018-06-11 19:53:44 -0700 -
39b8e6bc37
2018-06-11 19:29:12 -0700 -
c636c74dd2
Merge branch 'master' into ICommonStateGetter
Lordmau5
2018-06-11 06:03:37 +0200 -
76f3b1b3a4
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
gdkchan
2018-06-10 21:46:42 -0300 -
851f2ded9a
Fix bracket alignment
Lordmau5
2018-06-11 02:10:09 +0200 -
f13be6429b
Implement GetDefaultDisplayResolution/+ChangeEvent on ICommonStateGetter
Lordmau5
2018-06-11 01:53:28 +0200 -
518fe799da
Update README file (#143)
Lordmau5
2018-06-11 01:44:48 +0200 -
a0ee977ce5
Use sample counter on HID controller layouts
gdkchan
2018-06-10 19:31:56 -0300 -
7b7dbdcc6a
Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)
Tobias
2018-06-10 06:36:07 +0200 -
49fd76db0f
Fix a small size related issue on MapBufferEx and add the BC7U texture format
gdkchan
2018-06-10 01:00:43 -0300 -
adeb8793c2
Fix a thread sync bug as is the usual...
gdkchan
2018-06-09 22:41:07 -0300 -
aa75957ce2
Somewhat better implementation of thread yield
gdkchan
2018-06-09 18:19:14 -0300 -
7f5a8effbb
Move WriteBytes to AMemory, implement it with a Marshal copy like ReadBytes, fix regression on address range checking
gdkchan
2018-06-09 13:05:41 -0300 -
91420a402c
Use source texture size when doing reads for texure copy
gdkchan
2018-06-09 00:46:06 -0300 -
7822348439
Small cleanup in AMemory and removed some unused usings
gdkchan
2018-06-08 23:54:50 -0300 -
9136897d4a
Do not inline the scalar vector load methods as a workaround to a .net JIT bug
gdkchan
2018-06-08 23:49:53 -0300 -
231fae1a4c
2018-06-08 21:15:56 -0300 -
6fe51f9705
ReadBytes function in AMemory, with cleaner range check. (#136)
riperiperi
2018-06-09 01:15:02 +0100 -
39ebb83453
Add & Correct ErrorModules (#137)
greggameplayer
2018-06-09 00:57:42 +0200 -
df33dcc489
Force inline some of the vector read/write methods
gdkchan
2018-06-04 16:11:11 -0300 -
741ec27b1d
Fix ILibraryAppletCreator CreateStorage, implement Write on IStorageAccessor
gdkchan
2018-06-04 02:09:41 -0300 -
e7efee7909
Use GetBufferType0x21 on TransactParcelAuto aswell
gdkchan
2018-06-02 20:40:26 -0300 -
250e2084f4
SMO stubs and implementations (#129)
Starlet
2018-06-02 18:46:09 -0400 -
f03a43fa38
Fix copy-paste mistake, also related to astc...
gdkchan
2018-06-02 13:39:52 -0300 -
4731c7545d
Fix mistake on astc conversion, make some static methods that shouldn't be public private, remove old commmented out code
gdkchan
2018-06-02 11:44:52 -0300 -
7a6ce48184
Re add some texture formats that I somehow removed by accident on OGLEnumConverter
gdkchan
2018-06-02 00:53:50 -0300 -
53a6922f87
Some small gpu improvements and shader improvements, add support for ASTC 4x4 textures (slow!)
gdkchan
2018-06-02 00:50:56 -0300 -
aeb1bbf50c
Add an ASTC Decoder (Not currently used in Ryujinx) (#131)
Ac_K
2018-06-01 18:00:16 +0000 -
f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
gdkchan
2018-05-29 20:37:10 -0300 -
9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
gdkchan
2018-05-26 17:49:21 -0300 -
cb1cf489f9
[IApplicationFunctions/INvDrvServices] Stub GetPseudoDeviceId, FinishInitialize and add more pctl service names. (#127)
Starlet
2018-05-25 17:33:09 -0400 -
30829fce52
Fix wrong type on CMTST instruction
gdkchan
2018-05-23 12:57:28 -0300 -
e78737089c
Remove some calls generated on the CPU for inexistent intrinsic methods
gdkchan
2018-05-23 00:27:48 -0300 -
79e0070363
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
gdkchan
2018-05-22 22:43:31 -0300 -
84996ccd36
[SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126)
Starlet
2018-05-22 16:40:46 -0400 -
fa4b34bd19
Add a C++ demangler (#119)
Thomas Guillemard
2018-05-22 22:40:02 +0200 -
7ac5f40532
Add scalar variants of FCVTZS/FCVTZU, fix a issue on Ryushader
gdkchan
2018-05-18 14:44:49 -0300 -
b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
gdkchan
2018-05-17 15:25:42 -0300 -
9b9ead94cd
Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag
gdkchan
2018-05-15 23:49:57 -0300 -
73a3233d57
Fix some races in SvcThreadSync and change the way how yield works
gdkchan
2018-05-15 22:36:08 -0300 -
7a8fbcf89f
2018-05-15 18:57:22 +0200 -
fdfa9424c8
Fix typo and update priority/avoid duplicates on UpdateMutexOwner
gdkchan
2018-05-14 03:09:08 -0300 -
ee0b14ba08
Some improvements to SetThreadCoreMask, simplified implementation of wait lists
gdkchan
2018-05-14 03:01:10 -0300 -
9e50ed53e6
Implement GetTpcMasks on nvservices
gdkchan
2018-05-13 22:10:45 -0300 -
b2b1d7dcd7
Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works)
gdkchan
2018-05-13 22:00:29 -0300 -
4546d1b9be
Initial work to support changing thread core on the scheduler, also some cond var priority fixes
gdkchan
2018-05-13 00:22:42 -0300 -
3603497a13
Allow using self thread id on some svcs (fixes #117)
gdkchan
2018-05-11 23:05:06 -0300 -
0381a09227
Fix WidthInGobs on the GPU
gdkchan
2018-05-11 20:20:44 -0300 -
fee4b0eb8a
Update min sdk version on readme (for real this time)
gdkchan
2018-05-11 20:18:59 -0300 -
5ed1471d96
Update min sdk version on readme
gdkchan
2018-05-11 20:17:43 -0300 -
f9f111bc85
2018-05-11 20:10:27 -0300 -
8e306b3ac1
Fix NV stubs (#124)
Starlet
2018-05-10 23:19:51 -0400 -
0979426e63
Implement ISystemDisplayService::GetDisplayMode & Add IManagerDisplayService::SetLayerVisibility stub (#118)
Thomas Guillemard
2018-05-11 04:40:52 +0200 -
ac91607ac3
Fix regression caused by wrong endian on GetAudioRendererWorkBufferSize version check
gdkchan
2018-05-07 16:03:30 -0300 -
34037701c7
2018-05-07 15:53:23 -0300 -
4419e8d6b4
2018-05-04 16:52:07 +0200 -
d0afc8e380
A REAL fix for some games. (#116)
Ac_K
2018-05-02 00:02:28 +0000 -
5f0dd965bf
Ignore ZR target texture color registers on shader
gdkchan
2018-04-30 14:32:54 -0300 -
7cda630aba
Add Sqxtn_S, Sqxtn_V, Uqxtn_S, Uqxtn_V instructions and Tests (6). (#110)
LDj3SNuD
2018-04-30 01:39:58 +0200