forked from Mirror/Ryujinx
380b95bc59
* Initial implementation * Refactor dynamic text input keys out to facilitate configuration via UI * Fix code styling * Add per applet indirect layer handles * Remove static functions from SoftwareKeyboardRenderer * Remove inline keyboard reset delay * Remove inline keyboard V2 responses * Add inline keyboard soft-lock recovering * Add comments * Forward accept and cancel key names to the keyboard and add soft-lock prevention line * Add dummy window to handle paste events * Rework inline keyboard state machine and graphics * Implement IHostUiHandler interfaces on headless WindowBase class * Add inline keyboard assets * Fix coding style * Fix coding style * Change mode cycling shortcut to F6 * Fix invalid calc size error in games using extended calc * Remove unnecessary namespaces
100 lines
3.1 KiB
C#
100 lines
3.1 KiB
C#
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|
{
|
|
/// <summary>
|
|
/// A structure with appearance configurations for the software keyboard when running in inline mode.
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
|
|
struct SoftwareKeyboardAppearEx
|
|
{
|
|
public const int OkTextLength = 8;
|
|
|
|
public KeyboardMode KeyboardMode;
|
|
|
|
/// <summary>
|
|
/// The string displayed in the Submit button.
|
|
/// </summary>
|
|
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = OkTextLength + 1)]
|
|
public string OkText;
|
|
|
|
/// <summary>
|
|
/// The character displayed in the left button of the numeric keyboard.
|
|
/// </summary>
|
|
public char LeftOptionalSymbolKey;
|
|
|
|
/// <summary>
|
|
/// The character displayed in the right button of the numeric keyboard.
|
|
/// </summary>
|
|
public char RightOptionalSymbolKey;
|
|
|
|
/// <summary>
|
|
/// When set, predictive typing is enabled making use of the system dictionary, and any custom user dictionary.
|
|
/// </summary>
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
public bool PredictionEnabled;
|
|
|
|
/// <summary>
|
|
/// When set, there is only the option to accept the input.
|
|
/// </summary>
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
public bool CancelButtonDisabled;
|
|
|
|
/// <summary>
|
|
/// Specifies prohibited characters that cannot be input into the text entry area.
|
|
/// </summary>
|
|
public InvalidCharFlags InvalidChars;
|
|
|
|
/// <summary>
|
|
/// Maximum text length allowed.
|
|
/// </summary>
|
|
public int TextMaxLength;
|
|
|
|
/// <summary>
|
|
/// Minimum text length allowed.
|
|
/// </summary>
|
|
public int TextMinLength;
|
|
|
|
/// <summary>
|
|
/// Indicates the return button is enabled in the keyboard. This allows for input with multiple lines.
|
|
/// </summary>
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
public bool UseNewLine;
|
|
|
|
/// <summary>
|
|
/// [10.0.0+] If value is 1 or 2, then keytopAsFloating=0 and footerScalable=1 in Calc.
|
|
/// </summary>
|
|
public KeyboardMiniaturizationMode MiniaturizationMode;
|
|
|
|
public byte Reserved1;
|
|
public byte Reserved2;
|
|
|
|
/// <summary>
|
|
/// Bit field with invalid buttons for the keyboard.
|
|
/// </summary>
|
|
public InvalidButtonFlags InvalidButtons;
|
|
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
public bool UseSaveData;
|
|
|
|
public uint Reserved3;
|
|
public ushort Reserved4;
|
|
public byte Reserved5;
|
|
|
|
/// <summary>
|
|
/// The id of the user associated with the appear request.
|
|
/// </summary>
|
|
public ulong Uid0;
|
|
public ulong Uid1;
|
|
|
|
/// <summary>
|
|
/// The sampling number for the keyboard appearance.
|
|
/// </summary>
|
|
public ulong SamplingNumber;
|
|
|
|
public ulong Reserved6;
|
|
public ulong Reserved7;
|
|
public ulong Reserved8;
|
|
public ulong Reserved9;
|
|
}
|
|
}
|