RyuKen/Ryujinx/Ui
Thog 1d8da18334 Make VirtualFileSystem only instanciable once (#901)
This fix a regression caused by #888 on temporary saves for SNES Online.
(and probably other games)
2020-01-24 17:01:21 +01:00
..
assets Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
AboutWindow.cs Get rid of unused class AboutInfo (#882) 2020-01-12 14:11:45 -03:00
AboutWindow.glade Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
ApplicationAddedEventArgs.cs Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
ApplicationData.cs Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) 2020-01-05 12:49:44 +01:00
ApplicationLibrary.cs Make VirtualFileSystem only instanciable once (#901) 2020-01-24 17:01:21 +01:00
ApplicationMetadata.cs Create method to LoadAndSave ApplicationMetaData and get rid of code duplication (#872) 2020-01-12 04:01:04 +01:00
GameTableContextMenu.cs Make VirtualFileSystem only instanciable once (#901) 2020-01-24 17:01:21 +01:00
GameTableContextMenu.glade GUI: Implement context menu for the game table (#840) 2019-12-22 03:49:51 +01:00
GLScreen.cs Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00
GtkDialog.cs Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
KeyboardControls.cs Rewrite the configuration system (#831) 2019-12-21 20:52:31 +01:00
MainWindow.cs Make VirtualFileSystem only instanciable once (#901) 2020-01-24 17:01:21 +01:00
MainWindow.glade System firmware installer (#791) 2020-01-12 03:10:55 +01:00
Migration.cs Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00
NpadController.cs Rewrite the configuration system (#831) 2019-12-21 20:52:31 +01:00
SaveImporter.cs Update to LibHac 0.8.2 (#889) 2020-01-16 19:08:39 -03:00
SwitchSettings.cs Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) 2020-01-05 12:49:44 +01:00
SwitchSettings.glade Add features to GUI (#757) 2019-11-29 15:32:51 +11:00