RyuKen/Ryujinx.Graphics/Gal/ShaderException.cs
gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00

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C#

using System;
namespace Ryujinx.Graphics.Gal
{
class ShaderException : Exception
{
public ShaderException() : base() { }
public ShaderException(string Message) : base(Message) { }
}
}