RyuKen/Ryujinx.Graphics/Gal/OpenGL
2018-04-10 18:54:50 -03:00
..
FbFragShader.glsl Somewhat better NvFlinger (I guess) (fixes #30) 2018-02-23 18:48:27 -03:00
FbVtxShader.glsl Enable hardware frame buffer texture scaling 2018-02-28 23:37:40 -03:00
FrameBuffer.cs Merge shader branch, adding support for GLSL decompilation, a macro 2018-04-08 16:41:38 -03:00
OGLBlend.cs Merge shader branch, adding support for GLSL decompilation, a macro 2018-04-08 16:41:38 -03:00
OGLEnumConverter.cs [GPU] Add support for the BC4/5 texture formats 2018-04-10 18:54:50 -03:00
OGLFrameBuffer.cs Merge shader branch, adding support for GLSL decompilation, a macro 2018-04-08 16:41:38 -03:00
OGLRasterizer.cs Merge shader branch, adding support for GLSL decompilation, a macro 2018-04-08 16:41:38 -03:00
OGLShader.cs Merge shader branch, adding support for GLSL decompilation, a macro 2018-04-08 16:41:38 -03:00
OGLTexture.cs [GPU] Add support for the BC4/5 texture formats 2018-04-10 18:54:50 -03:00
OpenGLRenderer.cs Fix regression -- enable raw frame buffer rendering 2018-04-10 16:56:03 -03:00