forked from Mirror/Ryujinx
27179d0218
* Initial commit Enable proper LED patterns Toggle Hotkeys only on focus Ignore Handheld on Docked mode Remove PrimaryController Validate NpadIdType Rewrite NpadDevices to process config in update loop Cleanup * Notify in log periodically when no matched controllers * Remove duplicate StructArrayHelpers in favor of Common.Memory Fix struct padding CS0169 warns in Touchscreen * Remove GTK markup from Controller Applet Use IList instead of List Explicit list capacity in 1ms loop Fix formatting * Restrict ControllerWindow to show valid controller types Add selected player name to ControllerWindow title * ControllerWindow: Fix controller type initial value NpadDevices: Simplify default battery charge * Address AcK's comments Use explicit types and fix formatting * Remove HashSet for SupportedPlayers Fixes potential exceptions due to race * Fix ControllerSupportArg struct packing Also comes with two revisions of struct for 4/8 players max. |
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assets | ||
AboutWindow.cs | ||
AboutWindow.glade | ||
ApplicationAddedEventArgs.cs | ||
ApplicationCountUpdatedEventArgs.cs | ||
ApplicationData.cs | ||
ApplicationLibrary.cs | ||
ApplicationMetadata.cs | ||
ControllerWindow.cs | ||
ControllerWindow.glade | ||
DlcWindow.cs | ||
DlcWindow.glade | ||
GameTableContextMenu.cs | ||
GLRenderer.cs | ||
GtkDialog.cs | ||
GtkHostUiHandler.cs | ||
InputDialog.cs | ||
JoystickController.cs | ||
KeyboardController.cs | ||
MainWindow.cs | ||
MainWindow.glade | ||
Migration.cs | ||
ProfileDialog.cs | ||
ProfileDialog.glade | ||
SaveImporter.cs | ||
SettingsWindow.cs | ||
SettingsWindow.glade | ||
StatusUpdatedEventArgs.cs | ||
TitleUpdateWindow.cs | ||
TitleUpdateWindow.glade |