RyuKen/Ryujinx.Graphics.Gpu/State/ShaderType.cs
2020-01-09 02:13:00 +01:00

11 lines
185 B
C#

namespace Ryujinx.Graphics.Gpu.State
{
enum ShaderType
{
Vertex,
TessellationControl,
TessellationEvaluation,
Geometry,
Fragment
}
}