RyuKen/Ryujinx.Graphics.Shader/CodeGen/Glsl
gdkchan 49f970d5bd
Implement CAL and RET shader instructions (#1618)
* Add support for CAL and RET shader instructions

* Remove unused stuff

* Fix a bug that could cause the wrong values to be passed to a function

* Avoid repopulating function id dictionary every time

* PR feedback

* Fix vertex shader A/B merge
2020-10-25 17:00:44 -03:00
..
HelperFunctions Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
Instructions Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
CodeGenContext.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
Declarations.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
DefaultNames.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
GlslGenerator.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
GlslProgram.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00
NumberFormatter.cs Initial work 2020-01-09 02:13:00 +01:00
OperandManager.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
TypeConversion.cs Initial work 2020-01-09 02:13:00 +01:00
Varying.cs Initial transform feedback support (#1370) 2020-07-15 13:01:10 +10:00