RyuKen/ARMeilleure/CodeGen
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
..
Linking A few minor documentation fixes. (#3599) 2022-08-19 18:21:06 -03:00
Optimizations Fix tail merge from block with conditional jump to multiple returns (#3267) 2022-04-09 16:56:50 +02:00
RegisterAllocators Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Unwinding PPTC Follow-up. (#1712) 2020-12-17 20:32:09 +01:00
X86 Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
CompiledFunction.cs Refactor PtcInfo (#2625) 2021-09-14 01:23:37 +02:00