RyuKen/Ryujinx.Graphics.GAL/VertexBufferDescriptor.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

17 lines
408 B
C#

namespace Ryujinx.Graphics.GAL
{
public readonly struct VertexBufferDescriptor
{
public BufferRange Buffer { get; }
public int Stride { get; }
public int Divisor { get; }
public VertexBufferDescriptor(BufferRange buffer, int stride, int divisor)
{
Buffer = buffer;
Stride = stride;
Divisor = divisor;
}
}
}