forked from Mirror/Ryujinx
69f8722e79
Signal and setup events correctly Eliminate possible races Use a single event Mark volatiles and reduce scope of waithandles Common handler 100ms -> 50ms |
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.. | ||
Engine | ||
Image | ||
Memory | ||
Shader | ||
State | ||
Synchronization | ||
ClassId.cs | ||
Constants.cs | ||
GpuContext.cs | ||
GraphicsConfig.cs | ||
MethodParams.cs | ||
Ryujinx.Graphics.Gpu.csproj | ||
ShadowRamControl.cs | ||
Window.cs |