RyuKen/Ryujinx.Graphics.GAL
2020-01-09 02:13:00 +01:00
..
Blend Initial work 2020-01-09 02:13:00 +01:00
Color Initial work 2020-01-09 02:13:00 +01:00
DepthStencil Initial work 2020-01-09 02:13:00 +01:00
InputAssembler Initial work 2020-01-09 02:13:00 +01:00
Sampler Initial work 2020-01-09 02:13:00 +01:00
Texture Initial work 2020-01-09 02:13:00 +01:00
BufferRange.cs Initial work 2020-01-09 02:13:00 +01:00
Capabilities.cs Initial work 2020-01-09 02:13:00 +01:00
CompareOp.cs Initial work 2020-01-09 02:13:00 +01:00
CounterType.cs Initial work 2020-01-09 02:13:00 +01:00
Extents2D.cs Initial work 2020-01-09 02:13:00 +01:00
Face.cs Initial work 2020-01-09 02:13:00 +01:00
Format.cs Fix BC6 Signed/Unsigned float texture formats 2020-01-09 02:13:00 +01:00
FrontFace.cs Initial work 2020-01-09 02:13:00 +01:00
IBuffer.cs Initial work 2020-01-09 02:13:00 +01:00
ImageCrop.cs Initial work 2020-01-09 02:13:00 +01:00
IndexType.cs Initial work 2020-01-09 02:13:00 +01:00
IPipeline.cs Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them 2020-01-09 02:13:00 +01:00
IProgram.cs Initial work 2020-01-09 02:13:00 +01:00
IRenderer.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00
ISampler.cs Initial work 2020-01-09 02:13:00 +01:00
IShader.cs Initial work 2020-01-09 02:13:00 +01:00
ITexture.cs Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them 2020-01-09 02:13:00 +01:00
IWindow.cs Support window resizing 2020-01-09 02:13:00 +01:00
PolygonModeMask.cs Initial work 2020-01-09 02:13:00 +01:00
PrimitiveTopology.cs Initial work 2020-01-09 02:13:00 +01:00
RectangleF.cs Initial work 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.GAL.csproj Initial work 2020-01-09 02:13:00 +01:00
TextureReleaseCallback.cs Initial work 2020-01-09 02:13:00 +01:00
Viewport.cs Initial work 2020-01-09 02:13:00 +01:00
ViewportSwizzle.cs Initial work 2020-01-09 02:13:00 +01:00