RyuKen/Ryujinx.Graphics.Shader/Translation
2020-01-09 02:13:00 +01:00
..
Optimizations Support texture rectangle targets (non-normalized coords) 2020-01-09 02:13:00 +01:00
AttributeConsts.cs Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
ControlFlowGraph.cs Initial work 2020-01-09 02:13:00 +01:00
Dominance.cs Initial work 2020-01-09 02:13:00 +01:00
EmitterContext.cs Support texture rectangle targets (non-normalized coords) 2020-01-09 02:13:00 +01:00
EmitterContextInsts.cs Partial support for shader memory barriers 2020-01-09 02:13:00 +01:00
GlobalMemory.cs Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00
Lowering.cs Support texture rectangle targets (non-normalized coords) 2020-01-09 02:13:00 +01:00
ShaderConfig.cs Some code cleanup 2020-01-09 02:13:00 +01:00
ShaderHeader.cs Some code cleanup 2020-01-09 02:13:00 +01:00
Ssa.cs Initial work 2020-01-09 02:13:00 +01:00
TranslationFlags.cs Support texture rectangle targets (non-normalized coords) 2020-01-09 02:13:00 +01:00
Translator.cs Support texture rectangle targets (non-normalized coords) 2020-01-09 02:13:00 +01:00