RyuKen/Ryujinx.Graphics/Gal
2018-02-28 23:37:40 -03:00
..
OpenGL Enable hardware frame buffer texture scaling 2018-02-28 23:37:40 -03:00
EmbeddedResource.cs Somewhat better NvFlinger (I guess) (fixes #30) 2018-02-23 18:48:27 -03:00
GalPrimitiveType.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
GalVertexAttrib.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
GalVertexAttribSize.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
GalVertexAttribType.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
IGalRenderer.cs Enable hardware frame buffer texture scaling 2018-02-28 23:37:40 -03:00