RyuKen/Ryujinx.HLE/HOS
Billy Laws 8c4e4ab3b3
Fixup channel submit IOCTL syncpoint parameters (#2774)
* Fixup channel submit IOCTL syncpoint parameters

The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.

* Address feedback
2021-10-24 18:34:44 -03:00
..
Applets Fix regression with foreground software keyboard (#2732) 2021-10-13 12:20:48 -03:00
Diagnostics/Demangler Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Ipc ipc: Remove size checks for buffer type 0x21/0x22 (#2387) 2021-06-22 19:32:22 +02:00
Kernel kernel: Add resource limit related syscalls (#2773) 2021-10-24 01:40:13 +02:00
Services Fixup channel submit IOCTL syncpoint parameters (#2774) 2021-10-24 18:34:44 -03:00
SystemState Inline software keyboard without input pop up dialog (#2180) 2021-10-12 21:54:21 +02:00
Tamper Update TamperMachine and disable write-to-code prevention (#2506) 2021-08-04 22:05:17 +02:00
ApplicationLoader.cs Update to LibHac 0.13.1 (#2475) 2021-08-12 23:56:24 +02:00
ArmProcessContext.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
ArmProcessContextFactory.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
HomebrewRomFsStream.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Horizon.cs Fix problems added by Pause (#2645) 2021-09-18 14:31:44 +02:00
IdDictionary.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
LibHacHorizonManager.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
ModLoader.cs Update to LibHac 0.13.1 (#2475) 2021-08-12 23:56:24 +02:00
ProgramLoader.cs Update to LibHac 0.13.1 (#2475) 2021-08-12 23:56:24 +02:00
ResultCode.cs Refactoring result codes (#731) 2019-07-14 16:04:38 -03:00
ServiceCtx.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
TamperMachine.cs Update TamperMachine and disable write-to-code prevention (#2506) 2021-08-04 22:05:17 +02:00
UserChannelPersistence.cs Fix exiting emulator with multi programs (#1590) 2020-10-10 00:52:11 +02:00