RyuKen/Ryujinx.Common
2020-08-07 15:30:06 +02:00
..
Configuration Rename DebugLevel Performance to Slowdowns (#1450) 2020-08-07 15:30:06 +02:00
Extensions PrntStub: Add a way to print arrays (#711) 2019-06-27 13:11:51 +02:00
Logging Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
Memory Silence several build warnings (#1428) 2020-08-06 23:40:41 +02:00
Pools Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
SystemInfo Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
Utilities Use the official JSON parser (#1151) 2020-04-30 14:07:41 +02:00
AsyncWorkQueue.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
PerformanceCounter.cs Initial work 2020-01-09 02:13:00 +01:00
ReactiveObject.cs Fix ReactiveObject initial event not being propagated with boolean types (#860) 2020-01-05 17:35:55 +01:00
ReferenceEqualityComparer.cs Only enumerate cached textures that are modified when flushing. (#918) 2020-02-07 08:49:26 +11:00
Ryujinx.Common.csproj Upgrade projects to C#8 (#1193) 2020-05-04 12:14:48 +10:00