RyuKen/Ryujinx.HLE/HOS/Services/Time/StaticService/ISteadyClock.cs
gdkchan 0c87bf9ea4
Refactor CPU interface to allow the implementation of other CPU emulators (#3362)
* Refactor CPU interface

* Use IExecutionContext interface on SVC handler, change how CPU interrupts invokes the handlers

* Make CpuEngine take a ITickSource rather than returning one

The previous implementation had the scenario where the CPU engine had to implement the tick source in mind, like for example, when we have a hypervisor and the game can read CNTPCT on the host directly. However given that we need to do conversion due to different frequencies anyway, it's not worth it. It's better to just let the user pass the tick source and redirect any reads to CNTPCT to the user tick source

* XML docs for the public interfaces

* PPTC invalidation due to NativeInterface function name changes

* Fix build of the CPU tests

* PR feedback
2022-05-31 16:29:35 -03:00

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4.7 KiB
C#

using Ryujinx.Common;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Services.Time.Clock;
namespace Ryujinx.HLE.HOS.Services.Time.StaticService
{
class ISteadyClock : IpcService
{
private SteadyClockCore _steadyClock;
private bool _writePermission;
private bool _bypassUninitializedClock;
public ISteadyClock(SteadyClockCore steadyClock, bool writePermission, bool bypassUninitializedClock)
{
_steadyClock = steadyClock;
_writePermission = writePermission;
_bypassUninitializedClock = bypassUninitializedClock;
}
[CommandHipc(0)]
// GetCurrentTimePoint() -> nn::time::SteadyClockTimePoint
public ResultCode GetCurrentTimePoint(ServiceCtx context)
{
if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
{
return ResultCode.UninitializedClock;
}
ITickSource tickSource = context.Device.System.TickSource;
SteadyClockTimePoint currentTimePoint = _steadyClock.GetCurrentTimePoint(tickSource);
context.ResponseData.WriteStruct(currentTimePoint);
return ResultCode.Success;
}
[CommandHipc(2)]
// GetTestOffset() -> nn::TimeSpanType
public ResultCode GetTestOffset(ServiceCtx context)
{
if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
{
return ResultCode.UninitializedClock;
}
context.ResponseData.WriteStruct(_steadyClock.GetTestOffset());
return ResultCode.Success;
}
[CommandHipc(3)]
// SetTestOffset(nn::TimeSpanType)
public ResultCode SetTestOffset(ServiceCtx context)
{
if (!_writePermission)
{
return ResultCode.PermissionDenied;
}
if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
{
return ResultCode.UninitializedClock;
}
TimeSpanType testOffset = context.RequestData.ReadStruct<TimeSpanType>();
_steadyClock.SetTestOffset(testOffset);
return ResultCode.Success;
}
[CommandHipc(100)] // 2.0.0+
// GetRtcValue() -> u64
public ResultCode GetRtcValue(ServiceCtx context)
{
if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
{
return ResultCode.UninitializedClock;
}
ResultCode result = _steadyClock.GetRtcValue(out ulong rtcValue);
if (result == ResultCode.Success)
{
context.ResponseData.Write(rtcValue);
}
return result;
}
[CommandHipc(101)] // 2.0.0+
// IsRtcResetDetected() -> bool
public ResultCode IsRtcResetDetected(ServiceCtx context)
{
if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
{
return ResultCode.UninitializedClock;
}
context.ResponseData.Write(_steadyClock.IsRtcResetDetected());
return ResultCode.Success;
}
[CommandHipc(102)] // 2.0.0+
// GetSetupResultValue() -> u32
public ResultCode GetSetupResultValue(ServiceCtx context)
{
if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
{
return ResultCode.UninitializedClock;
}
context.ResponseData.Write((uint)_steadyClock.GetSetupResultValue());
return ResultCode.Success;
}
[CommandHipc(200)] // 3.0.0+
// GetInternalOffset() -> nn::TimeSpanType
public ResultCode GetInternalOffset(ServiceCtx context)
{
if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
{
return ResultCode.UninitializedClock;
}
context.ResponseData.WriteStruct(_steadyClock.GetInternalOffset());
return ResultCode.Success;
}
[CommandHipc(201)] // 3.0.0-3.0.2
// SetInternalOffset(nn::TimeSpanType)
public ResultCode SetInternalOffset(ServiceCtx context)
{
if (!_writePermission)
{
return ResultCode.PermissionDenied;
}
if (!_bypassUninitializedClock && !_steadyClock.IsInitialized())
{
return ResultCode.UninitializedClock;
}
TimeSpanType internalOffset = context.RequestData.ReadStruct<TimeSpanType>();
_steadyClock.SetInternalOffset(internalOffset);
return ResultCode.Success;
}
}
}