RyuKen/Ryujinx.Graphics/Gal/GalClearBufferFlags.cs
gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00

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C#

using System;
namespace Ryujinx.Graphics.Gal
{
[Flags]
public enum GalClearBufferFlags
{
Depth = 1 << 0,
Stencil = 1 << 1,
ColorRed = 1 << 2,
ColorGreen = 1 << 3,
ColorBlue = 1 << 4,
ColorAlpha = 1 << 5
}
}