forked from Mirror/Ryujinx
5e0f8e8738
* Implement JIT Arm64 backend * PPTC version bump * Address some feedback from Arm64 JIT PR * Address even more PR feedback * Remove unused IsPageAligned function * Sync Qc flag before calls * Fix comment and remove unused enum * Address riperiperi PR feedback * Delete Breakpoint IR instruction that was only implemented for Arm64
940 lines
34 KiB
C#
940 lines
34 KiB
C#
using ARMeilleure.CodeGen.RegisterAllocators;
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Translation;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
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using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
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namespace ARMeilleure.CodeGen.Arm64
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{
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class PreAllocator
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{
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private class ConstantDict
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{
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private readonly Dictionary<(ulong, OperandType), Operand> _constants;
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public ConstantDict()
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{
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_constants = new Dictionary<(ulong, OperandType), Operand>();
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}
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public void Add(ulong value, OperandType type, Operand local)
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{
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_constants.Add((value, type), local);
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}
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public bool TryGetValue(ulong value, OperandType type, out Operand local)
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{
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return _constants.TryGetValue((value, type), out local);
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}
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}
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public static void RunPass(CompilerContext cctx, StackAllocator stackAlloc, out int maxCallArgs)
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{
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maxCallArgs = -1;
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Span<Operation> buffer = default;
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Operand[] preservedArgs = new Operand[CallingConvention.GetArgumentsOnRegsCount()];
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for (BasicBlock block = cctx.Cfg.Blocks.First; block != null; block = block.ListNext)
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{
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ConstantDict constants = new ConstantDict();
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Operation nextNode;
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for (Operation node = block.Operations.First; node != default; node = nextNode)
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{
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nextNode = node.ListNext;
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if (node.Instruction == Instruction.Phi)
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{
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continue;
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}
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HandleConstantRegCopy(constants, block.Operations, node);
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HandleDestructiveRegCopy(block.Operations, node);
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switch (node.Instruction)
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{
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case Instruction.Call:
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// Get the maximum number of arguments used on a call.
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// On windows, when a struct is returned from the call,
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// we also need to pass the pointer where the struct
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// should be written on the first argument.
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int argsCount = node.SourcesCount - 1;
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if (node.Destination != default && node.Destination.Type == OperandType.V128)
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{
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argsCount++;
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}
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if (maxCallArgs < argsCount)
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{
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maxCallArgs = argsCount;
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}
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// Copy values to registers expected by the function
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// being called, as mandated by the ABI.
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HandleCall(constants, block.Operations, node);
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break;
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case Instruction.CompareAndSwap:
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case Instruction.CompareAndSwap16:
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case Instruction.CompareAndSwap8:
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nextNode = HandleCompareAndSwap(block.Operations, node);
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break;
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case Instruction.LoadArgument:
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nextNode = HandleLoadArgument(cctx, ref buffer, block.Operations, preservedArgs, node);
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break;
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case Instruction.Return:
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HandleReturn(block.Operations, node);
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break;
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case Instruction.Tailcall:
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HandleTailcall(constants, block.Operations, stackAlloc, node, node);
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break;
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}
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}
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}
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}
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private static void HandleConstantRegCopy(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
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{
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if (node.SourcesCount == 0 || IsIntrinsicWithConst(node))
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{
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return;
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}
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Instruction inst = node.Instruction;
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Operand src1 = node.GetSource(0);
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Operand src2;
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if (src1.Kind == OperandKind.Constant)
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{
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if (!src1.Type.IsInteger())
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{
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// Handle non-integer types (FP32, FP64 and V128).
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// For instructions without an immediate operand, we do the following:
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// - Insert a copy with the constant value (as integer) to a GPR.
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// - Insert a copy from the GPR to a XMM register.
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// - Replace the constant use with the XMM register.
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src1 = AddFloatConstantCopy(constants, nodes, node, src1);
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node.SetSource(0, src1);
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}
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else if (!HasConstSrc1(node, src1.Value))
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{
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// Handle integer types.
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// Most ALU instructions accepts a 32-bits immediate on the second operand.
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// We need to ensure the following:
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// - If the constant is on operand 1, we need to move it.
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// -- But first, we try to swap operand 1 and 2 if the instruction is commutative.
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// -- Doing so may allow us to encode the constant as operand 2 and avoid a copy.
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// - If the constant is on operand 2, we check if the instruction supports it,
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// if not, we also add a copy. 64-bits constants are usually not supported.
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if (IsCommutative(node))
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{
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src2 = node.GetSource(1);
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Operand temp = src1;
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src1 = src2;
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src2 = temp;
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node.SetSource(0, src1);
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node.SetSource(1, src2);
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}
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if (src1.Kind == OperandKind.Constant)
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{
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src1 = AddIntConstantCopy(constants, nodes, node, src1);
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node.SetSource(0, src1);
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}
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}
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}
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if (node.SourcesCount < 2)
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{
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return;
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}
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src2 = node.GetSource(1);
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if (src2.Kind == OperandKind.Constant)
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{
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if (!src2.Type.IsInteger())
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{
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src2 = AddFloatConstantCopy(constants, nodes, node, src2);
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node.SetSource(1, src2);
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}
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else if (!HasConstSrc2(inst, src2))
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{
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src2 = AddIntConstantCopy(constants, nodes, node, src2);
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node.SetSource(1, src2);
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}
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}
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if (node.SourcesCount < 3 ||
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node.Instruction == Instruction.BranchIf ||
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node.Instruction == Instruction.Compare ||
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node.Instruction == Instruction.VectorInsert ||
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node.Instruction == Instruction.VectorInsert16 ||
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node.Instruction == Instruction.VectorInsert8)
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{
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return;
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}
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for (int srcIndex = 2; srcIndex < node.SourcesCount; srcIndex++)
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{
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Operand src = node.GetSource(srcIndex);
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if (src.Kind == OperandKind.Constant)
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{
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if (!src.Type.IsInteger())
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{
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src = AddFloatConstantCopy(constants, nodes, node, src);
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node.SetSource(srcIndex, src);
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}
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else
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{
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src = AddIntConstantCopy(constants, nodes, node, src);
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node.SetSource(srcIndex, src);
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}
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}
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}
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}
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private static void HandleDestructiveRegCopy(IntrusiveList<Operation> nodes, Operation node)
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{
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if (node.Destination == default || node.SourcesCount == 0)
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{
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return;
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}
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Operand dest = node.Destination;
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Operand src1 = node.GetSource(0);
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if (IsSameOperandDestSrc1(node) && src1.Kind == OperandKind.LocalVariable)
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{
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bool useNewLocal = false;
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for (int srcIndex = 1; srcIndex < node.SourcesCount; srcIndex++)
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{
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if (node.GetSource(srcIndex) == dest)
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{
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useNewLocal = true;
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break;
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}
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}
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if (useNewLocal)
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{
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// Dest is being used as some source already, we need to use a new
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// local to store the temporary value, otherwise the value on dest
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// local would be overwritten.
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Operand temp = Local(dest.Type);
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nodes.AddBefore(node, Operation(Instruction.Copy, temp, src1));
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node.SetSource(0, temp);
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nodes.AddAfter(node, Operation(Instruction.Copy, dest, temp));
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node.Destination = temp;
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}
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else
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{
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nodes.AddBefore(node, Operation(Instruction.Copy, dest, src1));
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node.SetSource(0, dest);
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}
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}
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}
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private static void HandleCall(ConstantDict constants, IntrusiveList<Operation> nodes, Operation node)
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{
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Operation operation = node;
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Operand dest = operation.Destination;
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List<Operand> sources = new List<Operand>
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{
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operation.GetSource(0)
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};
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int argsCount = operation.SourcesCount - 1;
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int intMax = CallingConvention.GetArgumentsOnRegsCount();
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int vecMax = CallingConvention.GetArgumentsOnRegsCount();
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int intCount = 0;
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int vecCount = 0;
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int stackOffset = 0;
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for (int index = 0; index < argsCount; index++)
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{
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Operand source = operation.GetSource(index + 1);
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bool passOnReg;
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if (source.Type.IsInteger())
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{
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passOnReg = intCount < intMax;
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}
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else if (source.Type == OperandType.V128)
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{
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passOnReg = intCount + 1 < intMax;
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}
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else
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{
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passOnReg = vecCount < vecMax;
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}
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if (source.Type == OperandType.V128 && passOnReg)
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{
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// V128 is a struct, we pass each half on a GPR if possible.
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Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
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Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
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nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
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nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
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continue;
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}
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if (passOnReg)
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{
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Operand argReg = source.Type.IsInteger()
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? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
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: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
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Operation copyOp = Operation(Instruction.Copy, argReg, source);
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HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, copyOp));
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sources.Add(argReg);
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}
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else
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{
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Operand offset = Const(stackOffset);
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Operation spillOp = Operation(Instruction.SpillArg, default, offset, source);
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HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, spillOp));
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stackOffset += source.Type.GetSizeInBytes();
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}
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}
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if (dest != default)
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{
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if (dest.Type == OperandType.V128)
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{
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Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
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Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
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node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, retLReg));
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nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, retHReg, Const(1)));
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operation.Destination = default;
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}
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else
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{
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Operand retReg = dest.Type.IsInteger()
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? Gpr(CallingConvention.GetIntReturnRegister(), dest.Type)
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: Xmm(CallingConvention.GetVecReturnRegister(), dest.Type);
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Operation copyOp = Operation(Instruction.Copy, dest, retReg);
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nodes.AddAfter(node, copyOp);
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operation.Destination = retReg;
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}
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}
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operation.SetSources(sources.ToArray());
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}
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private static void HandleTailcall(
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ConstantDict constants,
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IntrusiveList<Operation> nodes,
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StackAllocator stackAlloc,
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Operation node,
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Operation operation)
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{
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List<Operand> sources = new List<Operand>
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{
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operation.GetSource(0)
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};
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int argsCount = operation.SourcesCount - 1;
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int intMax = CallingConvention.GetArgumentsOnRegsCount();
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int vecMax = CallingConvention.GetArgumentsOnRegsCount();
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int intCount = 0;
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int vecCount = 0;
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// Handle arguments passed on registers.
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for (int index = 0; index < argsCount; index++)
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{
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Operand source = operation.GetSource(1 + index);
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bool passOnReg;
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if (source.Type.IsInteger())
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{
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passOnReg = intCount + 1 < intMax;
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}
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else
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{
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passOnReg = vecCount < vecMax;
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}
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if (source.Type == OperandType.V128 && passOnReg)
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{
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// V128 is a struct, we pass each half on a GPR if possible.
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Operand argReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
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Operand argReg2 = Gpr(CallingConvention.GetIntArgumentRegister(intCount++), OperandType.I64);
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nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg, source, Const(0)));
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nodes.AddBefore(node, Operation(Instruction.VectorExtract, argReg2, source, Const(1)));
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continue;
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}
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if (passOnReg)
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{
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Operand argReg = source.Type.IsInteger()
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? Gpr(CallingConvention.GetIntArgumentRegister(intCount++), source.Type)
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: Xmm(CallingConvention.GetVecArgumentRegister(vecCount++), source.Type);
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Operation copyOp = Operation(Instruction.Copy, argReg, source);
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HandleConstantRegCopy(constants, nodes, nodes.AddBefore(node, copyOp));
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sources.Add(argReg);
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}
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else
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{
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throw new NotImplementedException("Spilling is not currently supported for tail calls. (too many arguments)");
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}
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}
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// The target address must be on the return registers, since we
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// don't return anything and it is guaranteed to not be a
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// callee saved register (which would be trashed on the epilogue).
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Operand tcAddress = Gpr(CodeGenCommon.TcAddressRegister, OperandType.I64);
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Operation addrCopyOp = Operation(Instruction.Copy, tcAddress, operation.GetSource(0));
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nodes.AddBefore(node, addrCopyOp);
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sources[0] = tcAddress;
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operation.SetSources(sources.ToArray());
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}
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private static Operation HandleCompareAndSwap(IntrusiveList<Operation> nodes, Operation node)
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{
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Operand expected = node.GetSource(1);
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if (expected.Type == OperandType.V128)
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{
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Operand dest = node.Destination;
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Operand expectedLow = Local(OperandType.I64);
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Operand expectedHigh = Local(OperandType.I64);
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Operand desiredLow = Local(OperandType.I64);
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Operand desiredHigh = Local(OperandType.I64);
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Operand actualLow = Local(OperandType.I64);
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Operand actualHigh = Local(OperandType.I64);
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Operand address = node.GetSource(0);
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Operand desired = node.GetSource(2);
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void SplitOperand(Operand source, Operand low, Operand high)
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{
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nodes.AddBefore(node, Operation(Instruction.VectorExtract, low, source, Const(0)));
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nodes.AddBefore(node, Operation(Instruction.VectorExtract, high, source, Const(1)));
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}
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SplitOperand(expected, expectedLow, expectedHigh);
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SplitOperand(desired, desiredLow, desiredHigh);
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Operation operation = node;
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// Update the sources and destinations with split 64-bit halfs of the whole 128-bit values.
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// We also need a additional registers that will be used to store temporary information.
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operation.SetDestinations(new[] { actualLow, actualHigh, Local(OperandType.I64), Local(OperandType.I64) });
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operation.SetSources(new[] { address, expectedLow, expectedHigh, desiredLow, desiredHigh });
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// Add some dummy uses of the input operands, as the CAS operation will be a loop,
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// so they can't be used as destination operand.
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for (int i = 0; i < operation.SourcesCount; i++)
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{
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Operand src = operation.GetSource(i);
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node = nodes.AddAfter(node, Operation(Instruction.Copy, src, src));
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}
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// Assemble the vector with the 64-bit values at the given memory location.
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node = nodes.AddAfter(node, Operation(Instruction.VectorCreateScalar, dest, actualLow));
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node = nodes.AddAfter(node, Operation(Instruction.VectorInsert, dest, dest, actualHigh, Const(1)));
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}
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else
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{
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// We need a additional register where the store result will be written to.
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node.SetDestinations(new[] { node.Destination, Local(OperandType.I32) });
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// Add some dummy uses of the input operands, as the CAS operation will be a loop,
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// so they can't be used as destination operand.
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Operation operation = node;
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for (int i = 0; i < operation.SourcesCount; i++)
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{
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Operand src = operation.GetSource(i);
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node = nodes.AddAfter(node, Operation(Instruction.Copy, src, src));
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}
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}
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return node.ListNext;
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}
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private static void HandleReturn(IntrusiveList<Operation> nodes, Operation node)
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{
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if (node.SourcesCount == 0)
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{
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return;
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}
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Operand source = node.GetSource(0);
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if (source.Type == OperandType.V128)
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{
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Operand retLReg = Gpr(CallingConvention.GetIntReturnRegister(), OperandType.I64);
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Operand retHReg = Gpr(CallingConvention.GetIntReturnRegisterHigh(), OperandType.I64);
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nodes.AddBefore(node, Operation(Instruction.VectorExtract, retLReg, source, Const(0)));
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nodes.AddBefore(node, Operation(Instruction.VectorExtract, retHReg, source, Const(1)));
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}
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else
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{
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Operand retReg = source.Type.IsInteger()
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? Gpr(CallingConvention.GetIntReturnRegister(), source.Type)
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: Xmm(CallingConvention.GetVecReturnRegister(), source.Type);
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Operation retCopyOp = Operation(Instruction.Copy, retReg, source);
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nodes.AddBefore(node, retCopyOp);
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}
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}
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private static Operation HandleLoadArgument(
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CompilerContext cctx,
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ref Span<Operation> buffer,
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IntrusiveList<Operation> nodes,
|
|
Operand[] preservedArgs,
|
|
Operation node)
|
|
{
|
|
Operand source = node.GetSource(0);
|
|
|
|
Debug.Assert(source.Kind == OperandKind.Constant, "Non-constant LoadArgument source kind.");
|
|
|
|
int index = source.AsInt32();
|
|
|
|
int intCount = 0;
|
|
int vecCount = 0;
|
|
|
|
for (int cIndex = 0; cIndex < index; cIndex++)
|
|
{
|
|
OperandType argType = cctx.FuncArgTypes[cIndex];
|
|
|
|
if (argType.IsInteger())
|
|
{
|
|
intCount++;
|
|
}
|
|
else if (argType == OperandType.V128)
|
|
{
|
|
intCount += 2;
|
|
}
|
|
else
|
|
{
|
|
vecCount++;
|
|
}
|
|
}
|
|
|
|
bool passOnReg;
|
|
|
|
if (source.Type.IsInteger())
|
|
{
|
|
passOnReg = intCount < CallingConvention.GetArgumentsOnRegsCount();
|
|
}
|
|
else if (source.Type == OperandType.V128)
|
|
{
|
|
passOnReg = intCount + 1 < CallingConvention.GetArgumentsOnRegsCount();
|
|
}
|
|
else
|
|
{
|
|
passOnReg = vecCount < CallingConvention.GetArgumentsOnRegsCount();
|
|
}
|
|
|
|
if (passOnReg)
|
|
{
|
|
Operand dest = node.Destination;
|
|
|
|
if (preservedArgs[index] == default)
|
|
{
|
|
if (dest.Type == OperandType.V128)
|
|
{
|
|
// V128 is a struct, we pass each half on a GPR if possible.
|
|
Operand pArg = Local(OperandType.V128);
|
|
|
|
Operand argLReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount), OperandType.I64);
|
|
Operand argHReg = Gpr(CallingConvention.GetIntArgumentRegister(intCount + 1), OperandType.I64);
|
|
|
|
Operation copyL = Operation(Instruction.VectorCreateScalar, pArg, argLReg);
|
|
Operation copyH = Operation(Instruction.VectorInsert, pArg, pArg, argHReg, Const(1));
|
|
|
|
cctx.Cfg.Entry.Operations.AddFirst(copyH);
|
|
cctx.Cfg.Entry.Operations.AddFirst(copyL);
|
|
|
|
preservedArgs[index] = pArg;
|
|
}
|
|
else
|
|
{
|
|
Operand pArg = Local(dest.Type);
|
|
|
|
Operand argReg = dest.Type.IsInteger()
|
|
? Gpr(CallingConvention.GetIntArgumentRegister(intCount), dest.Type)
|
|
: Xmm(CallingConvention.GetVecArgumentRegister(vecCount), dest.Type);
|
|
|
|
Operation copyOp = Operation(Instruction.Copy, pArg, argReg);
|
|
|
|
cctx.Cfg.Entry.Operations.AddFirst(copyOp);
|
|
|
|
preservedArgs[index] = pArg;
|
|
}
|
|
}
|
|
|
|
Operation nextNode;
|
|
|
|
if (dest.AssignmentsCount == 1)
|
|
{
|
|
// Let's propagate the argument if we can to avoid copies.
|
|
Propagate(ref buffer, dest, preservedArgs[index]);
|
|
nextNode = node.ListNext;
|
|
}
|
|
else
|
|
{
|
|
Operation argCopyOp = Operation(Instruction.Copy, dest, preservedArgs[index]);
|
|
nextNode = nodes.AddBefore(node, argCopyOp);
|
|
}
|
|
|
|
Delete(nodes, node);
|
|
return nextNode;
|
|
}
|
|
else
|
|
{
|
|
// TODO: Pass on stack.
|
|
return node;
|
|
}
|
|
}
|
|
|
|
private static void Propagate(ref Span<Operation> buffer, Operand dest, Operand value)
|
|
{
|
|
ReadOnlySpan<Operation> uses = dest.GetUses(ref buffer);
|
|
|
|
foreach (Operation use in uses)
|
|
{
|
|
for (int srcIndex = 0; srcIndex < use.SourcesCount; srcIndex++)
|
|
{
|
|
Operand useSrc = use.GetSource(srcIndex);
|
|
|
|
if (useSrc == dest)
|
|
{
|
|
use.SetSource(srcIndex, value);
|
|
}
|
|
else if (useSrc.Kind == OperandKind.Memory)
|
|
{
|
|
MemoryOperand memoryOp = useSrc.GetMemory();
|
|
|
|
Operand baseAddr = memoryOp.BaseAddress;
|
|
Operand index = memoryOp.Index;
|
|
bool changed = false;
|
|
|
|
if (baseAddr == dest)
|
|
{
|
|
baseAddr = value;
|
|
changed = true;
|
|
}
|
|
|
|
if (index == dest)
|
|
{
|
|
index = value;
|
|
changed = true;
|
|
}
|
|
|
|
if (changed)
|
|
{
|
|
use.SetSource(srcIndex, MemoryOp(
|
|
useSrc.Type,
|
|
baseAddr,
|
|
index,
|
|
memoryOp.Scale,
|
|
memoryOp.Displacement));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private static Operand AddFloatConstantCopy(
|
|
ConstantDict constants,
|
|
IntrusiveList<Operation> nodes,
|
|
Operation node,
|
|
Operand source)
|
|
{
|
|
Operand temp = Local(source.Type);
|
|
|
|
Operand intConst = AddIntConstantCopy(constants, nodes, node, GetIntConst(source));
|
|
|
|
Operation copyOp = Operation(Instruction.VectorCreateScalar, temp, intConst);
|
|
|
|
nodes.AddBefore(node, copyOp);
|
|
|
|
return temp;
|
|
}
|
|
|
|
private static Operand AddIntConstantCopy(
|
|
ConstantDict constants,
|
|
IntrusiveList<Operation> nodes,
|
|
Operation node,
|
|
Operand source)
|
|
{
|
|
if (constants.TryGetValue(source.Value, source.Type, out Operand temp))
|
|
{
|
|
return temp;
|
|
}
|
|
|
|
temp = Local(source.Type);
|
|
|
|
Operation copyOp = Operation(Instruction.Copy, temp, source);
|
|
|
|
nodes.AddBefore(node, copyOp);
|
|
|
|
constants.Add(source.Value, source.Type, temp);
|
|
|
|
return temp;
|
|
}
|
|
|
|
private static Operand GetIntConst(Operand value)
|
|
{
|
|
if (value.Type == OperandType.FP32)
|
|
{
|
|
return Const(value.AsInt32());
|
|
}
|
|
else if (value.Type == OperandType.FP64)
|
|
{
|
|
return Const(value.AsInt64());
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
private static void Delete(IntrusiveList<Operation> nodes, Operation node)
|
|
{
|
|
node.Destination = default;
|
|
|
|
for (int index = 0; index < node.SourcesCount; index++)
|
|
{
|
|
node.SetSource(index, default);
|
|
}
|
|
|
|
nodes.Remove(node);
|
|
}
|
|
|
|
private static Operand Gpr(int register, OperandType type)
|
|
{
|
|
return Register(register, RegisterType.Integer, type);
|
|
}
|
|
|
|
private static Operand Xmm(int register, OperandType type)
|
|
{
|
|
return Register(register, RegisterType.Vector, type);
|
|
}
|
|
|
|
private static bool IsSameOperandDestSrc1(Operation operation)
|
|
{
|
|
switch (operation.Instruction)
|
|
{
|
|
case Instruction.Extended:
|
|
return IsSameOperandDestSrc1(operation.Intrinsic);
|
|
case Instruction.VectorInsert:
|
|
case Instruction.VectorInsert16:
|
|
case Instruction.VectorInsert8:
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private static bool IsSameOperandDestSrc1(Intrinsic intrinsic)
|
|
{
|
|
IntrinsicInfo info = IntrinsicTable.GetInfo(intrinsic & ~(Intrinsic.Arm64VTypeMask | Intrinsic.Arm64VSizeMask));
|
|
|
|
return info.Type == IntrinsicType.ScalarBinaryRd ||
|
|
info.Type == IntrinsicType.ScalarTernaryFPRdByElem ||
|
|
info.Type == IntrinsicType.ScalarTernaryShlRd ||
|
|
info.Type == IntrinsicType.ScalarTernaryShrRd ||
|
|
info.Type == IntrinsicType.VectorBinaryRd ||
|
|
info.Type == IntrinsicType.VectorInsertByElem ||
|
|
info.Type == IntrinsicType.VectorTernaryRd ||
|
|
info.Type == IntrinsicType.VectorTernaryRdBitwise ||
|
|
info.Type == IntrinsicType.VectorTernaryFPRdByElem ||
|
|
info.Type == IntrinsicType.VectorTernaryRdByElem ||
|
|
info.Type == IntrinsicType.VectorTernaryShlRd ||
|
|
info.Type == IntrinsicType.VectorTernaryShrRd;
|
|
}
|
|
|
|
private static bool HasConstSrc1(Operation node, ulong value)
|
|
{
|
|
switch (node.Instruction)
|
|
{
|
|
case Instruction.Add:
|
|
case Instruction.BranchIf:
|
|
case Instruction.Compare:
|
|
case Instruction.Subtract:
|
|
// The immediate encoding of those instructions does not allow Rn to be
|
|
// XZR (it will be SP instead), so we can't allow a Rn constant in this case.
|
|
return value == 0 && NotConstOrConst0(node.GetSource(1));
|
|
case Instruction.BitwiseAnd:
|
|
case Instruction.BitwiseExclusiveOr:
|
|
case Instruction.BitwiseNot:
|
|
case Instruction.BitwiseOr:
|
|
case Instruction.ByteSwap:
|
|
case Instruction.CountLeadingZeros:
|
|
case Instruction.Multiply:
|
|
case Instruction.Negate:
|
|
case Instruction.RotateRight:
|
|
case Instruction.ShiftLeft:
|
|
case Instruction.ShiftRightSI:
|
|
case Instruction.ShiftRightUI:
|
|
return value == 0;
|
|
case Instruction.Copy:
|
|
case Instruction.LoadArgument:
|
|
case Instruction.Spill:
|
|
case Instruction.SpillArg:
|
|
return true;
|
|
case Instruction.Extended:
|
|
return value == 0;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private static bool NotConstOrConst0(Operand operand)
|
|
{
|
|
return operand.Kind != OperandKind.Constant || operand.Value == 0;
|
|
}
|
|
|
|
private static bool HasConstSrc2(Instruction inst, Operand operand)
|
|
{
|
|
ulong value = operand.Value;
|
|
|
|
switch (inst)
|
|
{
|
|
case Instruction.Add:
|
|
case Instruction.BranchIf:
|
|
case Instruction.Compare:
|
|
case Instruction.Subtract:
|
|
return ConstFitsOnUImm12Sh(value);
|
|
case Instruction.BitwiseAnd:
|
|
case Instruction.BitwiseExclusiveOr:
|
|
case Instruction.BitwiseOr:
|
|
return value == 0 || CodeGenCommon.TryEncodeBitMask(operand, out _, out _, out _);
|
|
case Instruction.Multiply:
|
|
case Instruction.Store:
|
|
case Instruction.Store16:
|
|
case Instruction.Store8:
|
|
return value == 0;
|
|
case Instruction.RotateRight:
|
|
case Instruction.ShiftLeft:
|
|
case Instruction.ShiftRightSI:
|
|
case Instruction.ShiftRightUI:
|
|
case Instruction.VectorExtract:
|
|
case Instruction.VectorExtract16:
|
|
case Instruction.VectorExtract8:
|
|
return true;
|
|
case Instruction.Extended:
|
|
// TODO: Check if actual intrinsic is supposed to have consts here?
|
|
// Right now we only hit this case for fixed-point int <-> FP conversion instructions.
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private static bool IsCommutative(Operation operation)
|
|
{
|
|
switch (operation.Instruction)
|
|
{
|
|
case Instruction.Add:
|
|
case Instruction.BitwiseAnd:
|
|
case Instruction.BitwiseExclusiveOr:
|
|
case Instruction.BitwiseOr:
|
|
case Instruction.Multiply:
|
|
return true;
|
|
|
|
case Instruction.BranchIf:
|
|
case Instruction.Compare:
|
|
{
|
|
Operand comp = operation.GetSource(2);
|
|
|
|
Debug.Assert(comp.Kind == OperandKind.Constant);
|
|
|
|
var compType = (Comparison)comp.AsInt32();
|
|
|
|
return compType == Comparison.Equal || compType == Comparison.NotEqual;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private static bool ConstFitsOnUImm12Sh(ulong value)
|
|
{
|
|
return (value & ~0xfffUL) == 0 || (value & ~0xfff000UL) == 0;
|
|
}
|
|
|
|
private static bool IsIntrinsicWithConst(Operation operation)
|
|
{
|
|
bool isIntrinsic = IsIntrinsic(operation.Instruction);
|
|
|
|
if (isIntrinsic)
|
|
{
|
|
Intrinsic intrinsic = operation.Intrinsic;
|
|
IntrinsicInfo info = IntrinsicTable.GetInfo(intrinsic & ~(Intrinsic.Arm64VTypeMask | Intrinsic.Arm64VSizeMask));
|
|
|
|
// Those have integer inputs that don't support consts.
|
|
return info.Type != IntrinsicType.ScalarFPConvGpr &&
|
|
info.Type != IntrinsicType.ScalarFPConvFixedGpr &&
|
|
info.Type != IntrinsicType.SetRegister;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private static bool IsIntrinsic(Instruction inst)
|
|
{
|
|
return inst == Instruction.Extended;
|
|
}
|
|
}
|
|
}
|