RyuKen/Ryujinx.Graphics.GAL/ScreenCaptureImageInfo.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

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625 B
C#

namespace Ryujinx.Graphics.GAL
{
public readonly struct ScreenCaptureImageInfo
{
public ScreenCaptureImageInfo(int width, int height, bool isBgra, byte[] data, bool flipX, bool flipY)
{
Width = width;
Height = height;
IsBgra = isBgra;
Data = data;
FlipX = flipX;
FlipY = flipY;
}
public int Width { get; }
public int Height { get; }
public byte[] Data { get; }
public bool IsBgra { get; }
public bool FlipX { get; }
public bool FlipY { get; }
}
}