RyuKen/Ryujinx.Audio/Renderer/Utils/SpanIOHelper.cs
Mary f556c80d02
Haydn: Part 1 (#2007)
* Haydn: Part 1

Based on my reverse of audio 11.0.0.

As always, core implementation under LGPLv3 for the same reasons as for Amadeus.

This place the bases of a more flexible audio system while making audout & audin accurate.

This have the following improvements:
- Complete reimplementation of audout and audin.
- Audin currently only have a dummy backend.
- Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL).
- Audio Renderer now can output to 5.1 devices when supported.
- Audio Renderer init its backend on demand instead of keeping two up all the time.
- All backends implementation are now in their own project.
- Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this.

As a note, games having issues with OpenAL haven't improved and will not
because of OpenAL design (stopping when buffers finish playing causing
possible audio "pops" when buffers are very small).

* Update for latest hexkyz's edits on Switchbrew

* audren: Rollback channel configuration changes

* Address gdkchan's comments

* Fix typo in OpenAL backend driver

* Address last comments

* Fix a nit

* Address gdkchan's comments
2021-02-26 01:11:56 +01:00

188 lines
7.5 KiB
C#

//
// Copyright (c) 2019-2021 Ryujinx
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Renderer.Utils
{
/// <summary>
/// Helper for IO operations on <see cref="Span{T}"/> and <see cref="Memory{T}"/>.
/// </summary>
public static class SpanIOHelper
{
/// <summary>
/// Write the given data to the given backing <see cref="Memory{T}"/> and move cursor after the written data.
/// </summary>
/// <typeparam name="T">The data type.</typeparam>
/// <param name="backingMemory">The backing <see cref="Memory{T}"/> to store the data.</param>
/// <param name="data">The data to write to the backing <see cref="Memory{T}"/>.</param>
public static void Write<T>(ref Memory<byte> backingMemory, ref T data) where T : unmanaged
{
int size = Unsafe.SizeOf<T>();
if (size > backingMemory.Length)
{
throw new ArgumentOutOfRangeException();
}
MemoryMarshal.Write<T>(backingMemory.Span.Slice(0, size), ref data);
backingMemory = backingMemory.Slice(size);
}
/// <summary>
/// Write the given data to the given backing <see cref="Span{T}"/> and move cursor after the written data.
/// </summary>
/// <typeparam name="T">The data type.</typeparam>
/// <param name="backingMemory">The backing <see cref="Span{T}"/> to store the data.</param>
/// <param name="data">The data to write to the backing <see cref="Span{T}"/>.</param>
public static void Write<T>(ref Span<byte> backingMemory, ref T data) where T : unmanaged
{
int size = Unsafe.SizeOf<T>();
if (size > backingMemory.Length)
{
throw new ArgumentOutOfRangeException();
}
MemoryMarshal.Write<T>(backingMemory.Slice(0, size), ref data);
backingMemory = backingMemory.Slice(size);
}
/// <summary>
/// Get a <see cref="Span{T}"/> out of a <paramref name="backingMemory"/> and move cursor after T size.
/// </summary>
/// <typeparam name="T">The data type.</typeparam>
/// <param name="backingMemory">The backing <see cref="Memory{T}"/> to get a <see cref="Span{T}"/> from.</param>
/// <returns>A <see cref="Span{T}"/> from backing <see cref="Memory{T}"/>.</returns>
public static Span<T> GetWriteRef<T>(ref Memory<byte> backingMemory) where T : unmanaged
{
int size = Unsafe.SizeOf<T>();
if (size > backingMemory.Length)
{
throw new ArgumentOutOfRangeException();
}
Span<T> result = MemoryMarshal.Cast<byte, T>(backingMemory.Span.Slice(0, size));
backingMemory = backingMemory.Slice(size);
return result;
}
/// <summary>
/// Get a <see cref="Span{T}"/> out of a backingMemory and move cursor after T size.
/// </summary>
/// <typeparam name="T">The data type.</typeparam>
/// <param name="backingMemory">The backing <see cref="Span{T}"/> to get a <see cref="Span{T}"/> from.</param>
/// <returns>A <see cref="Span{T}"/> from backing <see cref="Span{T}"/>.</returns>
public static Span<T> GetWriteRef<T>(ref Span<byte> backingMemory) where T : unmanaged
{
int size = Unsafe.SizeOf<T>();
if (size > backingMemory.Length)
{
throw new ArgumentOutOfRangeException();
}
Span<T> result = MemoryMarshal.Cast<byte, T>(backingMemory.Slice(0, size));
backingMemory = backingMemory.Slice(size);
return result;
}
/// <summary>
/// Read data from the given backing <see cref="ReadOnlyMemory{T}"/> and move cursor after the read data.
/// </summary>
/// <typeparam name="T">The data type.</typeparam>
/// <param name="backingMemory">The backing <see cref="ReadOnlyMemory{T}"/> to read data from.</param>
/// <returns>Return the read data.</returns>
public static T Read<T>(ref ReadOnlyMemory<byte> backingMemory) where T : unmanaged
{
int size = Unsafe.SizeOf<T>();
if (size > backingMemory.Length)
{
throw new ArgumentOutOfRangeException();
}
T result = MemoryMarshal.Read<T>(backingMemory.Span.Slice(0, size));
backingMemory = backingMemory.Slice(size);
return result;
}
/// <summary>
/// Read data from the given backing <see cref="ReadOnlySpan{T}"/> and move cursor after the read data.
/// </summary>
/// <typeparam name="T">The data type.</typeparam>
/// <param name="backingMemory">The backing <see cref="ReadOnlySpan{T}"/> to read data from.</param>
/// <returns>Return the read data.</returns>
public static T Read<T>(ref ReadOnlySpan<byte> backingMemory) where T : unmanaged
{
int size = Unsafe.SizeOf<T>();
if (size > backingMemory.Length)
{
throw new ArgumentOutOfRangeException();
}
T result = MemoryMarshal.Read<T>(backingMemory.Slice(0, size));
backingMemory = backingMemory.Slice(size);
return result;
}
/// <summary>
/// Extract a <see cref="Memory{T}"/> at the given index.
/// </summary>
/// <typeparam name="T">The data type.</typeparam>
/// <param name="memory">The <see cref="Memory{T}"/> to extract the data from.</param>
/// <param name="id">The id in the provided memory.</param>
/// <param name="count">The max allowed count. (for bound checking of the id in debug mode)</param>
/// <returns>a <see cref="Memory{T}"/> at the given id.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Memory<T> GetMemory<T>(Memory<T> memory, int id, uint count) where T : unmanaged
{
Debug.Assert(id >= 0 && id < count);
return memory.Slice(id, 1);
}
/// <summary>
/// Extract a ref T at the given index.
/// </summary>
/// <typeparam name="T">The data type.</typeparam>
/// <param name="memory">The <see cref="Memory{T}"/> to extract the data from.</param>
/// <param name="id">The id in the provided memory.</param>
/// <param name="count">The max allowed count. (for bound checking of the id in debug mode)</param>
/// <returns>a ref T at the given id.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ref T GetFromMemory<T>(Memory<T> memory, int id, uint count) where T : unmanaged
{
return ref GetMemory(memory, id, count).Span[0];
}
}
}