forked from Mirror/Ryujinx
68a6960617
* Separate hotkey settings from emulated input settings * Remember gui column sort * nit * fix schema * nit * Remove unused SaveDataPath to speed up game list loading * Reset the vertical scrollbar to the top when titles finish loading
22 lines
759 B
C#
22 lines
759 B
C#
using LibHac;
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using LibHac.Common;
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using LibHac.Ns;
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namespace Ryujinx.Ui
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{
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public struct ApplicationData
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{
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public bool Favorite { get; set; }
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public byte[] Icon { get; set; }
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public string TitleName { get; set; }
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public string TitleId { get; set; }
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public string Developer { get; set; }
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public string Version { get; set; }
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public string TimePlayed { get; set; }
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public string LastPlayed { get; set; }
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public string FileExtension { get; set; }
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public string FileSize { get; set; }
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public string Path { get; set; }
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public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
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}
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}
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