forked from Mirror/Ryujinx
1f554c1093
* Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
33 lines
No EOL
1.1 KiB
C#
33 lines
No EOL
1.1 KiB
C#
namespace Ryujinx.Graphics.Vic
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{
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struct SurfaceOutputConfig
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{
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public SurfacePixelFormat PixelFormat;
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public int SurfaceWidth;
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public int SurfaceHeight;
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public int GobBlockHeight;
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public long SurfaceLumaAddress;
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public long SurfaceChromaUAddress;
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public long SurfaceChromaVAddress;
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public SurfaceOutputConfig(
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SurfacePixelFormat pixelFormat,
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int surfaceWidth,
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int surfaceHeight,
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int gobBlockHeight,
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long outputSurfaceLumaAddress,
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long outputSurfaceChromaUAddress,
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long outputSurfaceChromaVAddress)
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{
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PixelFormat = pixelFormat;
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SurfaceWidth = surfaceWidth;
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SurfaceHeight = surfaceHeight;
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GobBlockHeight = gobBlockHeight;
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SurfaceLumaAddress = outputSurfaceLumaAddress;
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SurfaceChromaUAddress = outputSurfaceChromaUAddress;
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SurfaceChromaVAddress = outputSurfaceChromaVAddress;
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}
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}
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} |