RyuKen/Ryujinx.Graphics.Texture
riperiperi dbce3455ad
Fix lineSize for LinearStrided -> Linear conversion (#2091)
Fixes a possible crash when width is greater than stride, which can happen due to alignment when copying textures.
2021-03-10 01:24:46 +01:00
..
Astc Supper 2D array ASTC compressed texture formats decoding (#1593) 2020-10-02 11:22:23 +10:00
BCnDecoder.cs Simplify logic for bindless texture handling (#1667) 2020-11-09 19:35:04 -03:00
BlockLinearConstants.cs Initial work 2020-01-09 02:13:00 +01:00
BlockLinearLayout.cs Fix buffer to 3D texture copy (#1354) 2020-07-04 01:37:36 +02:00
Bpp12Pixel.cs Optimize texture format conversion, and MethodCopyBuffer (#1274) 2020-06-13 19:31:06 -03:00
LayoutConverter.cs Fix lineSize for LinearStrided -> Linear conversion (#2091) 2021-03-10 01:24:46 +01:00
OffsetCalculator.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
Ryujinx.Graphics.Texture.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
Size.cs Initial work 2020-01-09 02:13:00 +01:00
SizeCalculator.cs Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) 2021-03-02 19:30:54 -03:00
SizeInfo.cs Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) 2021-03-02 19:30:54 -03:00