RyuKen/Ryujinx.Graphics/Gal/GalTexture.cs
gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00

20 lines
No EOL
439 B
C#

namespace Ryujinx.Graphics.Gal
{
public struct GalTexture
{
public byte[] Data;
public int Width;
public int Height;
public GalTextureFormat Format;
public GalTexture(byte[] Data, int Width, int Height, GalTextureFormat Format)
{
this.Data = Data;
this.Width = Width;
this.Height = Height;
this.Format = Format;
}
}
}