forked from Mirror/Ryujinx
e96ef6d532
* kernel: Implement Thread pinning support This commit adds support for 8.x thread pinning changes and implement SynchronizePreemptionState syscall. Based on kernel 13.x reverse. * Address gdkchan's comment * kernel: fix missing critical section leave in SetActivity Fix Unity games * Implement missing bits on the interrupt handler and inline update pinning function as it cannot be generic * Fix some bugs in SetActivity and SetCoreAndAffinityMask * Address gdkchan's comments
65 lines
No EOL
1.9 KiB
C#
65 lines
No EOL
1.9 KiB
C#
using ARMeilleure.State;
|
|
using Ryujinx.HLE.HOS.Kernel.Threading;
|
|
using System;
|
|
|
|
namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|
{
|
|
partial class SyscallHandler
|
|
{
|
|
private readonly KernelContext _context;
|
|
private readonly Syscall32 _syscall32;
|
|
private readonly Syscall64 _syscall64;
|
|
|
|
public SyscallHandler(KernelContext context)
|
|
{
|
|
_context = context;
|
|
_syscall32 = new Syscall32(context.Syscall);
|
|
_syscall64 = new Syscall64(context.Syscall);
|
|
}
|
|
|
|
public void SvcCall(object sender, InstExceptionEventArgs e)
|
|
{
|
|
KThread currentThread = KernelStatic.GetCurrentThread();
|
|
|
|
if (currentThread.Owner != null &&
|
|
currentThread.GetUserDisableCount() != 0 &&
|
|
currentThread.Owner.PinnedThreads[currentThread.CurrentCore] == null)
|
|
{
|
|
_context.CriticalSection.Enter();
|
|
|
|
currentThread.Owner.PinThread(currentThread);
|
|
|
|
currentThread.SetUserInterruptFlag();
|
|
|
|
_context.CriticalSection.Leave();
|
|
}
|
|
|
|
ExecutionContext context = (ExecutionContext)sender;
|
|
|
|
if (context.IsAarch32)
|
|
{
|
|
var svcFunc = SyscallTable.SvcTable32[e.Id];
|
|
|
|
if (svcFunc == null)
|
|
{
|
|
throw new NotImplementedException($"SVC 0x{e.Id:X4} is not implemented.");
|
|
}
|
|
|
|
svcFunc(_syscall32, context);
|
|
}
|
|
else
|
|
{
|
|
var svcFunc = SyscallTable.SvcTable64[e.Id];
|
|
|
|
if (svcFunc == null)
|
|
{
|
|
throw new NotImplementedException($"SVC 0x{e.Id:X4} is not implemented.");
|
|
}
|
|
|
|
svcFunc(_syscall64, context);
|
|
}
|
|
|
|
currentThread.HandlePostSyscall();
|
|
}
|
|
}
|
|
} |