RyuKen/Ryujinx.HLE/HOS/Services/Nv/NvMap
gdkchan c86aacde76
NVDEC implementation using FFmpeg (#443)
* Initial nvdec implementation using FFmpeg

* Fix swapped channels on the video decoder and the G8R8 texture format

* Fix texture samplers not being set properly (regression)

* Rebased

* Remove unused code introduced on the rebase

* Add support for RGBA8 output format on the video image composer

* Correct spacing

* Some fixes for rebase and other tweaks

* Allow size mismatch on frame copy

* Get rid of GetHostAddress calls on VDec
2018-12-03 00:38:47 -02:00
..
NvMapAlloc.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
NvMapCreate.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
NvMapFree.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
NvMapFromId.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
NvMapGetId.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
NvMapHandle.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvMapHandleParam.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
NvMapIoctl.cs Better process implementation (#491) 2018-11-28 20:18:09 -02:00
NvMapParam.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00