RyuKen/Ryujinx.Graphics/Gal/IGalConstBuffer.cs
ReinUsesLisp 25dd5f4238 Low level graphics API prerequisites (#319)
* Add GalPipelineState and IGalPipeline

* Separate UploadVertex call

* Add ConstBuffer cache

* Move Vertex Assembly into GalPipelineState

* Move Uniform binds to GalPipelineState

* Move framebuffer flip into a buffer

* Rebase

* Fix regression

* Move clear values from VertexEndGl to ClearBuffers

* Rename obscure names O->Old S->New
2018-08-10 01:09:40 -03:00

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C#

using System;
namespace Ryujinx.Graphics.Gal
{
public interface IGalConstBuffer
{
void LockCache();
void UnlockCache();
void Create(long Key, long Size);
bool IsCached(long Key, long Size);
void SetData(long Key, long Size, IntPtr HostAddress);
}
}