RyuKen/Ryujinx.Graphics.Gpu/State/UniformBufferState.cs

12 lines
284 B
C#

namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Uniform buffer state for the uniform buffer currently being modified.
/// </summary>
struct UniformBufferState
{
public int Size;
public GpuVa Address;
public int Offset;
}
}