forked from Mirror/Ryujinx
27179d0218
* Initial commit Enable proper LED patterns Toggle Hotkeys only on focus Ignore Handheld on Docked mode Remove PrimaryController Validate NpadIdType Rewrite NpadDevices to process config in update loop Cleanup * Notify in log periodically when no matched controllers * Remove duplicate StructArrayHelpers in favor of Common.Memory Fix struct padding CS0169 warns in Touchscreen * Remove GTK markup from Controller Applet Use IList instead of List Explicit list capacity in 1ms loop Fix formatting * Restrict ControllerWindow to show valid controller types Add selected player name to ControllerWindow title * ControllerWindow: Fix controller type initial value NpadDevices: Simplify default battery charge * Address AcK's comments Use explicit types and fix formatting * Remove HashSet for SupportedPlayers Fixes potential exceptions due to race * Fix ControllerSupportArg struct packing Also comes with two revisions of struct for 4/8 players max.
18 lines
No EOL
523 B
C#
18 lines
No EOL
523 B
C#
using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Applets
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{
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#pragma warning disable CS0649
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[StructLayout(LayoutKind.Sequential, Pack=1)]
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struct ControllerSupportArgHeader
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{
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public sbyte PlayerCountMin;
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public sbyte PlayerCountMax;
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public byte EnableTakeOverConnection;
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public byte EnableLeftJustify;
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public byte EnablePermitJoyDual;
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public byte EnableSingleMode;
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public byte EnableIdentificationColor;
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}
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#pragma warning restore CS0649
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} |