forked from Mirror/Ryujinx
b9aa3966c0
interpreter, and a rewrite of the GPU code.
14 lines
No EOL
344 B
C#
14 lines
No EOL
344 B
C#
namespace Ryujinx.Graphics.Gal.Shader
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{
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class ShaderIrOperAbuf : ShaderIrNode
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{
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public int Offs { get; private set; }
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public int GprIndex { get; private set; }
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public ShaderIrOperAbuf(int Offs, int GprIndex)
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{
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this.Offs = Offs;
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this.GprIndex = GprIndex;
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}
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}
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} |