RyuKen/Ryujinx.Graphics.Shader/Translation
gdkchan e93ca84b14
Better IPA shader instruction implementation (#1082)
* Fix varying interpolation on fragment shader

* Some nits

* Alignment
2020-04-03 11:20:47 +11:00
..
Optimizations Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
AttributeConsts.cs Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
ControlFlowGraph.cs Initial work 2020-01-09 02:13:00 +01:00
Dominance.cs Initial work 2020-01-09 02:13:00 +01:00
EmitterContext.cs Better IPA shader instruction implementation (#1082) 2020-04-03 11:20:47 +11:00
EmitterContextInsts.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
GlobalMemory.cs Support compute uniform buffers emulated with global memory (#924) 2020-02-11 01:10:05 +01:00
Lowering.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
ShaderConfig.cs Better IPA shader instruction implementation (#1082) 2020-04-03 11:20:47 +11:00
ShaderHeader.cs Better IPA shader instruction implementation (#1082) 2020-04-03 11:20:47 +11:00
Ssa.cs Initial work 2020-01-09 02:13:00 +01:00
TranslationFlags.cs Address PR feedback 2020-01-09 02:13:00 +01:00
Translator.cs Remove output interpolation qualifier (#1070) 2020-04-02 12:24:55 +11:00
TranslatorCallbacks.cs Address PR feedback 2020-01-09 02:13:00 +01:00