forked from Mirror/Ryujinx
c81abdde4c
* add unhandled exception handler * added file logging * add option in config * consolidated console and file log
203 lines
No EOL
10 KiB
C#
203 lines
No EOL
10 KiB
C#
using LibHac.IO;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Input;
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using Ryujinx.UI.Input;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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namespace Ryujinx
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{
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public static class Config
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{
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public static NpadKeyboard NpadKeyboard { get; private set; }
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public static NpadController NpadController { get; private set; }
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public static void Read(Switch device)
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{
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string iniFolder = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
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string iniPath = Path.Combine(iniFolder, "Ryujinx.conf");
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IniParser parser = new IniParser(iniPath);
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GraphicsConfig.ShadersDumpPath = parser.Value("Graphics_Shaders_Dump_Path");
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Logger.SetEnable(LogLevel.Debug, Convert.ToBoolean(parser.Value("Logging_Enable_Debug")));
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Logger.SetEnable(LogLevel.Stub, Convert.ToBoolean(parser.Value("Logging_Enable_Stub")));
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Logger.SetEnable(LogLevel.Info, Convert.ToBoolean(parser.Value("Logging_Enable_Info")));
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Logger.SetEnable(LogLevel.Warning, Convert.ToBoolean(parser.Value("Logging_Enable_Warn")));
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Logger.SetEnable(LogLevel.Error, Convert.ToBoolean(parser.Value("Logging_Enable_Error")));
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string[] filteredLogClasses = parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);
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//When the classes are specified on the list, we only
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//enable the classes that are on the list.
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//So, first disable everything, then enable
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//the classes that the user added to the list.
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if (filteredLogClasses.Length > 0)
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{
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foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
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{
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Logger.SetEnable(Class, false);
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}
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}
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foreach (string logClass in filteredLogClasses)
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{
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if (!string.IsNullOrEmpty(logClass.Trim()))
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{
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foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
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{
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if (Class.ToString().ToLower().Contains(logClass.Trim().ToLower()))
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{
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Logger.SetEnable(Class, true);
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}
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}
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}
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}
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Logger.EnableFileLog = Convert.ToBoolean(parser.Value("Enable_File_Log"));
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SystemLanguage SetLanguage = Enum.Parse<SystemLanguage>(parser.Value("System_Language"));
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device.System.State.SetLanguage(SetLanguage);
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device.System.State.DockedMode = Convert.ToBoolean(parser.Value("Docked_Mode"));
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device.EnableDeviceVsync = Convert.ToBoolean(parser.Value("Enable_Vsync"));
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if (Convert.ToBoolean(parser.Value("Enable_MultiCore_Scheduling")))
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{
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device.System.EnableMultiCoreScheduling();
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}
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device.System.FsIntegrityCheckLevel = Convert.ToBoolean(parser.Value("Enable_FS_Integrity_Checks"))
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? IntegrityCheckLevel.ErrorOnInvalid
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: IntegrityCheckLevel.None;
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HidControllerType ControllerType = Enum.Parse<HidControllerType>(parser.Value("Controller_Type"));
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device.Hid.InitilizePrimaryController(ControllerType);
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NpadKeyboard = new NpadKeyboard(
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new NpadKeyboardLeft
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{
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StickUp = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Up")),
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StickDown = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Down")),
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StickLeft = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Left")),
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StickRight = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Right")),
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StickButton = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Button")),
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DPadUp = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Up")),
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DPadDown = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Down")),
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DPadLeft = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Left")),
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DPadRight = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Right")),
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ButtonMinus = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_Minus")),
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ButtonL = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_L")),
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ButtonZl = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_ZL"))
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},
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new NpadKeyboardRight
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{
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StickUp = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Up")),
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StickDown = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Down")),
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StickLeft = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Left")),
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StickRight = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Right")),
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StickButton = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Button")),
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ButtonA = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_A")),
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ButtonB = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_B")),
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ButtonX = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_X")),
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ButtonY = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_Y")),
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ButtonPlus = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_Plus")),
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ButtonR = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_R")),
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ButtonZr = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_ZR"))
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});
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NpadController = new NpadController(
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Convert.ToBoolean(parser.Value("GamePad_Enable")),
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Convert.ToInt32 (parser.Value("GamePad_Index")),
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(float)Convert.ToDouble (parser.Value("GamePad_Deadzone"), CultureInfo.InvariantCulture),
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(float)Convert.ToDouble (parser.Value("GamePad_Trigger_Threshold"), CultureInfo.InvariantCulture),
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new NpadControllerLeft
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{
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Stick = ToId(parser.Value("Controls_Left_JoyConController_Stick")),
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StickButton = ToId(parser.Value("Controls_Left_JoyConController_Stick_Button")),
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DPadUp = ToId(parser.Value("Controls_Left_JoyConController_DPad_Up")),
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DPadDown = ToId(parser.Value("Controls_Left_JoyConController_DPad_Down")),
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DPadLeft = ToId(parser.Value("Controls_Left_JoyConController_DPad_Left")),
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DPadRight = ToId(parser.Value("Controls_Left_JoyConController_DPad_Right")),
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ButtonMinus = ToId(parser.Value("Controls_Left_JoyConController_Button_Minus")),
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ButtonL = ToId(parser.Value("Controls_Left_JoyConController_Button_L")),
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ButtonZl = ToId(parser.Value("Controls_Left_JoyConController_Button_ZL"))
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},
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new NpadControllerRight
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{
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Stick = ToId(parser.Value("Controls_Right_JoyConController_Stick")),
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StickButton = ToId(parser.Value("Controls_Right_JoyConController_Stick_Button")),
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ButtonA = ToId(parser.Value("Controls_Right_JoyConController_Button_A")),
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ButtonB = ToId(parser.Value("Controls_Right_JoyConController_Button_B")),
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ButtonX = ToId(parser.Value("Controls_Right_JoyConController_Button_X")),
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ButtonY = ToId(parser.Value("Controls_Right_JoyConController_Button_Y")),
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ButtonPlus = ToId(parser.Value("Controls_Right_JoyConController_Button_Plus")),
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ButtonR = ToId(parser.Value("Controls_Right_JoyConController_Button_R")),
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ButtonZr = ToId(parser.Value("Controls_Right_JoyConController_Button_ZR"))
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});
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}
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private static ControllerInputId ToId(string key)
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{
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switch (key.ToUpper())
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{
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case "LSTICK": return ControllerInputId.LStick;
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case "DPADUP": return ControllerInputId.DPadUp;
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case "DPADDOWN": return ControllerInputId.DPadDown;
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case "DPADLEFT": return ControllerInputId.DPadLeft;
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case "DPADRIGHT": return ControllerInputId.DPadRight;
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case "BACK": return ControllerInputId.Back;
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case "LSHOULDER": return ControllerInputId.LShoulder;
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case "LTRIGGER": return ControllerInputId.LTrigger;
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case "RSTICK": return ControllerInputId.RStick;
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case "A": return ControllerInputId.A;
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case "B": return ControllerInputId.B;
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case "X": return ControllerInputId.X;
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case "Y": return ControllerInputId.Y;
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case "START": return ControllerInputId.Start;
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case "RSHOULDER": return ControllerInputId.RShoulder;
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case "RTRIGGER": return ControllerInputId.RTrigger;
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case "LJOYSTICK": return ControllerInputId.LJoystick;
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case "RJOYSTICK": return ControllerInputId.RJoystick;
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default: return ControllerInputId.Invalid;
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}
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}
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}
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//https://stackoverflow.com/a/37772571
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public class IniParser
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{
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private readonly Dictionary<string, string> _values;
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public IniParser(string path)
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{
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_values = File.ReadLines(path)
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.Where(line => !string.IsNullOrWhiteSpace(line) && !line.StartsWith('#'))
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.Select(line => line.Split('=', 2))
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.ToDictionary(parts => parts[0].Trim(), parts => parts.Length > 1 ? parts[1].Trim() : null);
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}
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public string Value(string name)
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{
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return _values.TryGetValue(name, out string value) ? value : null;
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}
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}
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} |