forked from Mirror/Ryujinx
50 lines
2.1 KiB
C#
50 lines
2.1 KiB
C#
|
using Ryujinx.Graphics.GAL;
|
||
|
|
||
|
namespace Ryujinx.Graphics.Gpu.State
|
||
|
{
|
||
|
enum PrimitiveType
|
||
|
{
|
||
|
Points,
|
||
|
Lines,
|
||
|
LineLoop,
|
||
|
LineStrip,
|
||
|
Triangles,
|
||
|
TriangleStrip,
|
||
|
TriangleFan,
|
||
|
Quads,
|
||
|
QuadStrip,
|
||
|
Polygon,
|
||
|
LinesAdjacency,
|
||
|
LineStripAdjacency,
|
||
|
TrianglesAdjacency,
|
||
|
TriangleStripAdjacency,
|
||
|
Patches
|
||
|
}
|
||
|
|
||
|
static class PrimitiveTypeConverter
|
||
|
{
|
||
|
public static PrimitiveTopology Convert(this PrimitiveType topology)
|
||
|
{
|
||
|
switch (topology)
|
||
|
{
|
||
|
case PrimitiveType.Points: return PrimitiveTopology.Points;
|
||
|
case PrimitiveType.Lines: return PrimitiveTopology.Lines;
|
||
|
case PrimitiveType.LineLoop: return PrimitiveTopology.LineLoop;
|
||
|
case PrimitiveType.LineStrip: return PrimitiveTopology.LineStrip;
|
||
|
case PrimitiveType.Triangles: return PrimitiveTopology.Triangles;
|
||
|
case PrimitiveType.TriangleStrip: return PrimitiveTopology.TriangleStrip;
|
||
|
case PrimitiveType.TriangleFan: return PrimitiveTopology.TriangleFan;
|
||
|
case PrimitiveType.Quads: return PrimitiveTopology.Quads;
|
||
|
case PrimitiveType.QuadStrip: return PrimitiveTopology.QuadStrip;
|
||
|
case PrimitiveType.Polygon: return PrimitiveTopology.Polygon;
|
||
|
case PrimitiveType.LinesAdjacency: return PrimitiveTopology.LinesAdjacency;
|
||
|
case PrimitiveType.LineStripAdjacency: return PrimitiveTopology.LineStripAdjacency;
|
||
|
case PrimitiveType.TrianglesAdjacency: return PrimitiveTopology.TrianglesAdjacency;
|
||
|
case PrimitiveType.TriangleStripAdjacency: return PrimitiveTopology.TriangleStripAdjacency;
|
||
|
case PrimitiveType.Patches: return PrimitiveTopology.Patches;
|
||
|
}
|
||
|
|
||
|
return PrimitiveTopology.Triangles;
|
||
|
}
|
||
|
}
|
||
|
}
|