forked from Mirror/Ryujinx
Add Context Menu Option to Run Application (#5154)
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3 changed files with 17 additions and 3 deletions
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@ -289,6 +289,7 @@
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"ControllerSettingsSaveProfileToolTip": "Save Profile",
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"ControllerSettingsSaveProfileToolTip": "Save Profile",
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"MenuBarFileToolsTakeScreenshot": "Take Screenshot",
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"MenuBarFileToolsTakeScreenshot": "Take Screenshot",
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"MenuBarFileToolsHideUi": "Hide UI",
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"MenuBarFileToolsHideUi": "Hide UI",
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"GameListContextMenuRunApplication": "Run Application",
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"GameListContextMenuToggleFavorite": "Toggle Favorite",
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"GameListContextMenuToggleFavorite": "Toggle Favorite",
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"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
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"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
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"SettingsTabGeneralTheme": "Theme",
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"SettingsTabGeneralTheme": "Theme",
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@ -3,6 +3,9 @@
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xmlns="https://github.com/avaloniaui"
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xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale">
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale">
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<MenuItem
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Click="RunApplication_Click"
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Header="{locale:Locale GameListContextMenuRunApplication}" />
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<MenuItem
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<MenuItem
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Click="ToggleFavorite_Click"
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Click="ToggleFavorite_Click"
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Header="{locale:Locale GameListContextMenuToggleFavorite}"
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Header="{locale:Locale GameListContextMenuToggleFavorite}"
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@ -323,5 +323,15 @@ namespace Ryujinx.Ava.UI.Controls
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await ApplicationHelper.ExtractSection(NcaSectionType.Logo, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
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await ApplicationHelper.ExtractSection(NcaSectionType.Logo, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
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}
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}
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}
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}
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public void RunApplication_Click(object sender, RoutedEventArgs args)
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{
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var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
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if (viewModel?.SelectedApplication != null)
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{
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viewModel.LoadApplication(viewModel.SelectedApplication.Path);
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}
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}
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}
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}
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}
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}
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