forked from Mirror/Ryujinx
Added graphics enhancements and dlc/mods info. (#1385)
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@ -80,7 +80,7 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of
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- **GPU**
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- **GPU**
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The GPU emulator emulates the Switch's Maxwell GPU using the OpenGL API (version 4.4 minimum) through a custom build of OpenTK.
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The GPU emulator emulates the Switch's Maxwell GPU using the OpenGL API (version 4.4 minimum) through a custom build of OpenTK. There are currently two graphics enhancements available to the end user in Ryujinx: resolution scaling and anisotropic filtering. These can both be adjusted in the GUI.
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- **Input**
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- **Input**
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@ -89,6 +89,10 @@ The latest automatic build for Windows, macOS, and Linux can be found on the [Of
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Linux: most modern controllers are supported.
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Linux: most modern controllers are supported.
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In either case, you can set up everything inside the input configuration menu.
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In either case, you can set up everything inside the input configuration menu.
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- **DLC & Modifications**
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Ryujinx is able to manage add-on content/downloadable content through the GUI. Mods (romfs and exefs) are also supported and the GUI contains a shortcut to open the respective mods folder for a particular game.
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- **Configuration**
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- **Configuration**
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The emulator has settings for enabling or disabling some logging, remapping controllers, and more. You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
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The emulator has settings for enabling or disabling some logging, remapping controllers, and more. You can configure all of them through the graphical interface or manually through the config file, `Config.json`, found in the user folder which can be accessed by clicking `Open Ryujinx Folder` under the File menu in the GUI.
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