forked from Mirror/Ryujinx
98c6ceede5
* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines |
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NvMapAlloc.cs | ||
NvMapCreate.cs | ||
NvMapFree.cs | ||
NvMapFromId.cs | ||
NvMapGetId.cs | ||
NvMapHandle.cs | ||
NvMapHandleParam.cs | ||
NvMapIoctl.cs | ||
NvMapParam.cs |