forked from Mirror/Ryujinx
4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too |
||
---|---|---|
.. | ||
NvDrvServices | ||
Types | ||
Host1xContext.cs | ||
INvDrvDebugFSServices.cs | ||
INvDrvServices.cs | ||
INvGemControl.cs | ||
INvGemCoreDump.cs | ||
NvIoctl.cs | ||
NvMemoryAllocator.cs |