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Ryujinx
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8d9d508dc7
Ryujinx
/
Ryujinx.Graphics.GAL
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riperiperi
8d9d508dc7
Shader: Bias textureGather instructions on AMD/Intel (
#4703
)
...
* Experimental (GLSL, forced) * SPIR-V attempt * Add capability * Fix pCount == 1 on glsl * Fix typo
2023-04-22 18:02:39 -03:00
..
Multithreading
AddressMode.cs
AdvancedBlendDescriptor.cs
AdvancedBlendOp.cs
AdvancedBlendOverlap.cs
AntiAliasing.cs
BlendDescriptor.cs
BlendFactor.cs
BlendOp.cs
BufferAssignment.cs
BufferHandle.cs
BufferRange.cs
Capabilities.cs
ColorF.cs
CompareMode.cs
CompareOp.cs
CounterType.cs
DepthMode.cs
DepthStencilMode.cs
DepthTestDescriptor.cs
DeviceInfo.cs
Extents2D.cs
Extents2DF.cs
Face.cs
Format.cs
FrontFace.cs
HardwareInfo.cs
ICounterEvent.cs
ImageCrop.cs
IndexType.cs
IPipeline.cs
IProgram.cs
IRenderer.cs
ISampler.cs
ITexture.cs
IWindow.cs
LogicalOp.cs
MagFilter.cs
MinFilter.cs
MultisampleDescriptor.cs
Origin.cs
PinnedSpan.cs
PolygonMode.cs
PolygonModeMask.cs
PrimitiveTopology.cs
ProgramLinkStatus.cs
ProgramPipelineState.cs
Rectangle.cs
Ryujinx.Graphics.GAL.csproj
SamplerCreateInfo.cs
ScreenCaptureImageInfo.cs
ShaderBindings.cs
ShaderInfo.cs
ShaderSource.cs
StencilOp.cs
StencilTestDescriptor.cs
SupportBufferUpdater.cs
SwizzleComponent.cs
Target.cs
TextureCreateInfo.cs
TextureReleaseCallback.cs
UpscaleType.cs
VertexAttribDescriptor.cs
VertexBufferDescriptor.cs
Viewport.cs
ViewportSwizzle.cs