forked from Mirror/Ryujinx
e7559f128f
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref |
||
---|---|---|
.. | ||
NvGpuAS | ||
NvGpuGpu | ||
NvHostChannel | ||
NvHostCtrl | ||
NvMap | ||
INvDrvServices.cs | ||
NvFd.cs | ||
NvHelper.cs | ||
NvResult.cs |