mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-27 19:34:03 +00:00
29 lines
726 B
C#
29 lines
726 B
C#
|
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||
|
{
|
|||
|
class BufferSlotArray
|
|||
|
{
|
|||
|
// TODO: move to BufferQueue
|
|||
|
public const int NumBufferSlots = 0x40;
|
|||
|
public const int MaxAcquiredBuffers = NumBufferSlots - 2;
|
|||
|
public const int InvalidBufferSlot = -1;
|
|||
|
|
|||
|
private BufferSlot[] _raw = new BufferSlot[NumBufferSlots];
|
|||
|
|
|||
|
public BufferSlotArray()
|
|||
|
{
|
|||
|
for (int i = 0; i < _raw.Length; i++)
|
|||
|
{
|
|||
|
_raw[i] = new BufferSlot();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public BufferSlot this[int index]
|
|||
|
{
|
|||
|
get => _raw[index];
|
|||
|
set => _raw[index] = value;
|
|||
|
}
|
|||
|
|
|||
|
public int Length => NumBufferSlots;
|
|||
|
}
|
|||
|
}
|