mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-05 04:01:23 +00:00
42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
|
//
|
||
|
// Copyright (c) 2019-2020 Ryujinx
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Lesser General Public License as published by
|
||
|
// the Free Software Foundation, either version 3 of the License, or
|
||
|
// (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Lesser General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Lesser General Public License
|
||
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||
|
//
|
||
|
|
||
|
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||
|
{
|
||
|
public class ClearMixBufferCommand : ICommand
|
||
|
{
|
||
|
public bool Enabled { get; set; }
|
||
|
|
||
|
public int NodeId { get; }
|
||
|
|
||
|
public CommandType CommandType => CommandType.ClearMixBuffer;
|
||
|
|
||
|
public ulong EstimatedProcessingTime { get; set; }
|
||
|
|
||
|
public ClearMixBufferCommand(int nodeId)
|
||
|
{
|
||
|
Enabled = true;
|
||
|
NodeId = nodeId;
|
||
|
}
|
||
|
|
||
|
public void Process(CommandList context)
|
||
|
{
|
||
|
context.Buffers.Span.Fill(0);
|
||
|
}
|
||
|
}
|
||
|
}
|